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Introduction to Maya 2013

磁力链接/BT种子名称

Introduction to Maya 2013

磁力链接/BT种子简介

种子哈希:ffce5b4e2a64e39d160659f429dfa1d87105c511
文件大小: 5.81G
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收录时间:2017-02-12
最近下载:2025-07-31

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文件列表

  • 07. Transforming objects and components in Maya.f4v 168.8 MB
  • 85. Adding engine exhaust behind the aircraft.f4v 135.0 MB
  • 75. Animating the flight sequence.f4v 133.8 MB
  • 03. Maya user interface overview.f4v 117.2 MB
  • 13. Writing a MEL script in Maya.f4v 113.4 MB
  • 96. Rendering the final animation from Maya.f4v 108.3 MB
  • 84. Using the Particle Cloud material.f4v 108.1 MB
  • 19. Building the lower structure with polygons.f4v 98.6 MB
  • 17. Lofting the fuselage.f4v 96.5 MB
  • 69. Managing keyframes with the Graph Editor.f4v 95.7 MB
  • 54. Creating control curves.f4v 95.5 MB
  • 44. Working with UVs.f4v 94.4 MB
  • 35. Modeling the thrusters.f4v 94.1 MB
  • 68. Learning to create and modify keyframes on Maya's Time Slider.f4v 89.6 MB
  • 32. Modeling the grill.f4v 89.5 MB
  • 49. Adding file textures.f4v 88.9 MB
  • 36. Building the gun.f4v 87.5 MB
  • 93. Lighting our aircraft scene.f4v 87.4 MB
  • 08. Using the Channel Box and Layer Editor.f4v 85.7 MB
  • 41. Working with ramps.f4v 85.6 MB
  • 11. Using the Maya hotbox.f4v 81.9 MB
  • 37. Finishing the airship.f4v 81.6 MB
  • 94. Using the Attribute Spread Sheet in Maya.f4v 80.9 MB
  • 60. Using driven keys to simplify our rigging process.f4v 80.6 MB
  • 81. Creating particle emitters in Maya.f4v 80.2 MB
  • 77. Adding camera animation.f4v 80.1 MB
  • 47. Adding specialized materials.f4v 78.1 MB
  • 25. Modeling the fan blades.f4v 77.2 MB
  • 48. Working with bump maps.f4v 76.8 MB
  • 29. Adding the canopy.f4v 76.3 MB
  • 33. Adding the back of the canopy.f4v 76.3 MB
  • 63. Drawing our first joint chain.f4v 76.0 MB
  • 10. Understanding grouping and parenting in Maya.f4v 75.9 MB
  • 76. Animating the fueling line separating from the airship.f4v 75.6 MB
  • 09. Overview of the Maya Attribute Editor.f4v 74.8 MB
  • 90. Basic light controls in Maya.f4v 74.0 MB
  • 02. Moving the 3D camera in Maya.f4v 73.3 MB
  • 88. Controlling anti-aliasing quality of your renders.f4v 71.1 MB
  • 05. Saving scene files from Maya.f4v 70.3 MB
  • 82. Animating emitter attributes.f4v 69.4 MB
  • 40. Applying and manipulating simple materials.f4v 69.4 MB
  • 18. Adding thickness to the fuselage.f4v 68.8 MB
  • 53. Cleaning up the scene.f4v 68.5 MB
  • 70. Animating an object along a path.f4v 68.1 MB
  • 46. Combining nodes to drive material attributes.f4v 67.0 MB
  • 87. Working with the Maya Render View.f4v 66.3 MB
  • 24. Building the main engine shape.f4v 66.1 MB
  • 06. Viewport shading and selection modes.f4v 65.2 MB
  • 83. Changing particle rendering attributes.f4v 65.1 MB
  • 51. Using Substance to add detail.f4v 64.9 MB
  • 91. Adding shadows to Maya lights.f4v 64.5 MB
  • 80. Using pre-built dynamics effects in Maya.f4v 64.5 MB
  • 28. Building scoops on the sides.f4v 64.1 MB
  • 50. Projecting decals.f4v 63.3 MB
  • 95. Adding motion blur to your renders.f4v 62.1 MB
  • 31. Building the top strut.f4v 60.1 MB
  • 14. Creating custom Maya shelves.f4v 59.7 MB
  • 27. Modeling the thrust ring.f4v 59.2 MB
  • 45. Using procedural textures.f4v 59.2 MB
  • 04. Creating a Maya project directory.f4v 59.1 MB
  • 78. Finalizing the shot.f4v 58.4 MB
  • 22. Modeling the wing.f4v 56.1 MB
  • 34. Building the fins.f4v 55.9 MB
  • 61. Automating movement with expressions.f4v 52.0 MB
  • 73. Utilizing editable motion trails.f4v 51.8 MB
  • 43. Adding multiple materials to a single object.f4v 49.2 MB
  • 72. Working with Auto Key.f4v 49.1 MB
  • 71. Tweaking an object's behavior along a path.f4v 49.0 MB
  • 21. Creating the canopy trim.f4v 48.9 MB
  • 89. Overview of the various light types in Maya.f4v 47.5 MB
  • 12. Selection masks in Maya.f4v 47.3 MB
  • 16. Adding reference images.f4v 46.8 MB
  • 23. Detailing the wing.f4v 46.4 MB
  • 58. Creating custom attributes.f4v 45.6 MB
  • 20. Adding pipes to the lower structure.f4v 44.7 MB
  • 66. Making our scene animator-friendly.f4v 42.5 MB
  • 26. Building the front and back engine cones.f4v 42.4 MB
  • 92. Changing the Render Stats of objects in Maya.f4v 41.8 MB
  • 38. Importing geometry into our scene.f4v 41.1 MB
  • 42. Using the Ramp Shader.f4v 40.5 MB
  • 30. Modeling the canopy front.f4v 40.3 MB
  • 62. Adding a speed setting to the expression.f4v 39.7 MB
  • 55. Working with display layers.f4v 38.4 MB
  • 59. Using the Connection Editor to drive attributes.f4v 35.9 MB
  • 65. Binding geometry to joints.f4v 35.5 MB
  • 64. Looking at Maya's IK Handle Tool.f4v 34.6 MB
  • 74. Previewing animations in real-time with playblasts.f4v 32.1 MB
  • 57. Using selection handles.f4v 30.2 MB
  • 56. Modifying an object's pivot.f4v 21.4 MB
  • 01. Introduction and project overview.f4v 19.3 MB
  • 39. Materials and texturing overview.f4v 14.9 MB
  • project_files.rar 10.1 MB
  • 79. Dynamics section overview.f4v 9.6 MB
  • 15. Modeling section overview.f4v 9.3 MB
  • 86. Lighting and rendering section overview.f4v 8.9 MB
  • 67. Animation section overview.f4v 6.9 MB
  • 52. Rigging section overview.f4v 6.7 MB

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