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[DesireCourse.Net] Udemy - Become a Product Manager Learn the Skills & Get the Job

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[DesireCourse.Net] Udemy - Become a Product Manager Learn the Skills & Get the Job

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文件列表

  • 17. Extended Interviews with Current Product Managers/3. Q&A Section 2 (part 1) Introduction to Product Management.mp4 658.9 MB
  • 17. Extended Interviews with Current Product Managers/4. Q&A Section 2 (part 2) Introduction to Product Management.mp4 561.1 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/3. Metrics of All Kinds.mp4 455.3 MB
  • 17. Extended Interviews with Current Product Managers/2. Interview with David Lifson, VP of Product @ Homepolish.mp4 277.7 MB
  • 12. Technology for Product Managers/3. Understanding the Front End, Back End, and Tech Stacks.mp4 239.4 MB
  • 5. Competitive and Market Analysis/13. Analyze Specific Features.mp4 237.5 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/4. How to Pick Good Metrics.mp4 236.0 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/2. Real Life Examples of Metrics.mp4 235.4 MB
  • 17. Extended Interviews with Current Product Managers/1. Interview with Daniel Demetri, Product Lead @ Earnest, Ex-PM @ Google.mp4 206.9 MB
  • 6. Customer Development/5. Who You Should Talk To.mp4 206.8 MB
  • 6. Customer Development/8. How to Get Them to Talk.mp4 196.6 MB
  • 10. Building the Product - Project Management for PMs/5. Estimations and Velocity.mp4 189.9 MB
  • 6. Customer Development/2. The Four Types of Interviews.mp4 175.1 MB
  • 15. How to Get the Job in Product Management/4. Insider Tips for Getting the Job.mp4 161.8 MB
  • 6. Customer Development/7. Finding Interviewees Internally.mp4 161.5 MB
  • 4. Ideas and User Needs/4. Getting to the Real User Needs.mp4 160.7 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/6. Using the HEART Metrics Framework - Part 2.mp4 157.1 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/1. Introduction to Metrics.mp4 146.6 MB
  • 5. Competitive and Market Analysis/4. Direct Indirect Potential Competitors and Their Impact.mp4 145.5 MB
  • 6. Customer Development/12. Good Questions, Bad Questions.mp4 145.2 MB
  • 6. Customer Development/10. How to Run a Customer Interview Correctly.mp4 142.8 MB
  • 5. Competitive and Market Analysis/15. Monitoring Competitors.mp4 139.0 MB
  • 10. Building the Product - Project Management for PMs/2. Let's Get Into Epic Specs.mp4 138.0 MB
  • 2. Introduction to Product Management/7. Product vs. Project Management.mp4 135.7 MB
  • 10. Building the Product - Project Management for PMs/7. Prioritization.mp4 131.4 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/7. Using the AARRR (Pirate) Metrics Framework.mp4 129.8 MB
  • 6. Customer Development/6. Finding Interviewees Externally.mp4 124.9 MB
  • 5. Competitive and Market Analysis/6. The Five Criteria for Understanding Competitors.mp4 123.5 MB
  • 16. After You've Got the Job/1. The First Things to Do.mp4 118.4 MB
  • 6. Customer Development/1. What is Customer Development.mp4 116.7 MB
  • 4. Ideas and User Needs/2. Where Ideas Come From as a PM.mp4 115.6 MB
  • 8. Conceptualizing the Solution/2. Wireframe, Mockup, Prototype.mp4 114.9 MB
  • 5. Competitive and Market Analysis/3. Finding Competitors as a Product Manager.mp4 114.0 MB
  • 10. Building the Product - Project Management for PMs/3. User Stories and Acceptance Criteria.mp4 113.8 MB
  • 8. Conceptualizing the Solution/6. Intro to Balsamiq.mp4 113.4 MB
  • 8. Conceptualizing the Solution/5. Using POP.mp4 109.0 MB
  • 12. Technology for Product Managers/4. Understanding APIs - Application Programming Interfaces.mp4 108.8 MB
  • 10. Building the Product - Project Management for PMs/1. Introduction to Epics.mp4 106.4 MB
  • 1. Before Starting the Course/1. Course Overview.mp4 104.0 MB
  • 3. Introduction to Product Development/6. Getting Deeper Into the Product Development Process.mp4 102.5 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/8. Tracking Your Metrics in Practice.mp4 99.9 MB
  • 7. Designing and Running Experiments/8. Making decisions The risk difficulty square.mp4 98.3 MB
  • 2. Introduction to Product Management/8. A Day in the Life.mp4 97.1 MB
  • 3. Introduction to Product Development/13. Real World Examples of Waterfall and Agile.mp4 96.4 MB
  • 13. What You Should Do to Prepare Yourself for the Job/1. Getting Relevant Experience.mp4 96.3 MB
  • 15. How to Get the Job in Product Management/3. How to Answer Interview Questions the Right Way.mp4 91.6 MB
  • 6. Customer Development/15. The Product Manager & The Data Diet.mp4 91.0 MB
  • 5. Competitive and Market Analysis/7. The Last Three Criteria for Understanding Competitors.mp4 88.6 MB
  • 10. Building the Product - Project Management for PMs/4. Real Life Example of Epics, Specs, User Stories, and the Backlog.mp4 88.3 MB
  • 3. Introduction to Product Development/10. What is Scrum and How Does it Work.mp4 87.2 MB
  • 2. Introduction to Product Management/5. Three Different Types of Product Manager Roles.mp4 86.7 MB
  • 10. Building the Product - Project Management for PMs/6. Roadmapping.mp4 86.1 MB
  • 5. Competitive and Market Analysis/1. Market Research - Sizing the Market.mp4 84.6 MB
  • 8. Conceptualizing the Solution/3. Let's Jump into Sketching.mp4 83.8 MB
  • 2. Introduction to Product Management/2. What is a Product.mp4 83.7 MB
  • 2. Introduction to Product Management/6. How to Think About the Type of PM You Want to Be.mp4 83.6 MB
  • 8. Conceptualizing the Solution/1. Introduction to Wireframing.mp4 81.7 MB
  • 7. Designing and Running Experiments/18. In depth Email based MVPs.mp4 80.3 MB
  • 7. Designing and Running Experiments/15. MVP techniques emails, shadows, & whoops.mp4 80.1 MB
  • 15. How to Get the Job in Product Management/1. Resumes.mp4 79.2 MB
  • 5. Competitive and Market Analysis/12. Practice Building a Feature Table.mp4 75.7 MB
  • 5. Competitive and Market Analysis/10. Putting Together a Feature Table.mp4 75.2 MB
  • 15. How to Get the Job in Product Management/2. Interviewing for Product Management.mp4 74.2 MB
  • 14. How to Look for a Job in Product Management/1. Where to Look and What to Look For.mp4 73.6 MB
  • 2. Introduction to Product Management/1. What is a Product Manager.mp4 71.8 MB
  • 7. Designing and Running Experiments/16. More MVP techniques walk me throughs & pitch experiments.mp4 71.7 MB
  • 7. Designing and Running Experiments/13. Creating a formula for your MCS.mp4 71.0 MB
  • 13. What You Should Do to Prepare Yourself for the Job/3. Branding Yourself.mp4 70.9 MB
  • 7. Designing and Running Experiments/17. Even more MVP techniques bellhops, Dorothy, & Frankensteins.mp4 69.7 MB
  • 3. Introduction to Product Development/5. The Product Development Process.mp4 68.4 MB
  • 11. Working with People and Stakeholders/3. Working with Designers.mp4 67.9 MB
  • 11. Working with People and Stakeholders/4. Working with Executives and Others.mp4 67.9 MB
  • 16. After You've Got the Job/2. End of Course.mp4 67.9 MB
  • 7. Designing and Running Experiments/14. OPTIONAL Making the calculation for startups.mp4 67.5 MB
  • 3. Introduction to Product Development/1. The Four Major Phases of the Product Lifecycle.mp4 65.7 MB
  • 12. Technology for Product Managers/5. Additional Technology.mp4 63.0 MB
  • 12. Technology for Product Managers/1. Why Learn Technology.mp4 62.5 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/5. Using the HEART Metrics Framework - Part 1.mp4 62.1 MB
  • 8. Conceptualizing the Solution/4. Sketching Out a Mobile App.mp4 60.5 MB
  • 12. Technology for Product Managers/2. The Cloud, Servers, Clients, and the Inner Workings of the Internet.mp4 60.4 MB
  • 7. Designing and Running Experiments/21. In depth Explainer videos.mp4 60.1 MB
  • 7. Designing and Running Experiments/1. What is an MVP.mp4 58.4 MB
  • 3. Introduction to Product Development/11. What is Kanban and How Does it Work.mp4 57.9 MB
  • 6. Customer Development/9. Practice Writing Emails.mp4 57.3 MB
  • 7. Designing and Running Experiments/10. Putting together a hypothesis.mp4 57.2 MB
  • 7. Designing and Running Experiments/2. How do product managers think about MVPs.mp4 57.0 MB
  • 7. Designing and Running Experiments/12. What's a minimum criteria for success.mp4 56.8 MB
  • 3. Introduction to Product Development/4. Product Lifecycle Phases Real World Examples.mp4 56.6 MB
  • 7. Designing and Running Experiments/6. FOLLOW ALONG Let's identify the assumptions for Zirx.mp4 56.1 MB
  • 6. Customer Development/3. Key Differences in Customer Development.mp4 53.5 MB
  • 13. What You Should Do to Prepare Yourself for the Job/2. Building a Portfolio with a Side Project.mp4 52.5 MB
  • 7. Designing and Running Experiments/19. In depth Shadow buttons.mp4 51.2 MB
  • 1. Before Starting the Course/5.1 Become a Product Manager - Review sheets, activities, & resources.pdf.pdf 49.3 MB
  • 7. Designing and Running Experiments/5. Identifying your assumptions.mp4 48.6 MB
  • 7. Designing and Running Experiments/25. Evaluating results & Learning from them.mp4 48.1 MB
  • 4. Ideas and User Needs/6. Users vs. Customers.mp4 45.8 MB
  • 7. Designing and Running Experiments/24. OPTIONAL How do big companies think about MVP experiments.mp4 45.7 MB
  • 11. Working with People and Stakeholders/2. Working with Engineers.mp4 45.0 MB
  • 7. Designing and Running Experiments/23. In depth Concierge service MVPs.mp4 45.0 MB
  • 8. Conceptualizing the Solution/7. Building YouTube in Balsamiq.mp4 43.9 MB
  • 5. Competitive and Market Analysis/2. Introduction to Finding Competitors.mp4 43.3 MB
  • 14. How to Look for a Job in Product Management/2. Inside Advice on Your PM Job Hunt.mp4 42.5 MB
  • 2. Introduction to Product Management/9. Why Product Management is Awesome.mp4 41.4 MB
  • 7. Designing and Running Experiments/22. In depth Piecemeal MVPs.mp4 41.2 MB
  • 3. Introduction to Product Development/8. What is Lean Product Development.mp4 39.3 MB
  • 6. Customer Development/14. Real World Example of a User Persona.mp4 37.4 MB
  • 7. Designing and Running Experiments/11. FOLLOW ALONG Identifying Zirx's hypothesis.mp4 35.1 MB
  • 7. Designing and Running Experiments/7. Finding the riskiest assumption of them all.mp4 35.0 MB
  • 7. Designing and Running Experiments/9. What is a hypothesis.mp4 34.6 MB
  • 6. Customer Development/13. Building User Personas Off Your Interviews.mp4 33.7 MB
  • 2. Introduction to Product Management/11. Hooray for free stuff!.mp4 33.4 MB
  • 7. Designing and Running Experiments/20. In depth Coming soon & 404 MVPs.mp4 33.2 MB
  • 5. Competitive and Market Analysis/16. What Do We Ultimately Care About as a PM.mp4 32.1 MB
  • 1. Before Starting the Course/3. First Thing to Do.mp4 31.6 MB
  • 7. Designing and Running Experiments/3. 7 steps to running an MVP experiment.mp4 29.5 MB
  • 11. Working with People and Stakeholders/1. General Communication Skills.mp4 26.2 MB
  • 4. Ideas and User Needs/1. Introduction to Ideas and User Needs.mp4 24.7 MB
  • 3. Introduction to Product Development/12. What is Waterfall Development.mp4 24.6 MB
  • 5. Competitive and Market Analysis/9. What's a Feature Table.mp4 15.4 MB
  • 3. Introduction to Product Development/9. What is Agile.mp4 15.2 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/5.1 HeartFramework PDF.pdf.pdf 6.0 MB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/6.3 HeartFramework PDF.pdf.pdf 6.0 MB
  • 2. Introduction to Product Management/11.2 Product Management Guide from Intercom.pdf.pdf 4.5 MB
  • 2. Introduction to Product Management/4.4 The Big, Bloated, Blue Bird.pdf.pdf 3.4 MB
  • 1. Before Starting the Course/2.1 How to join the student Slack group.pdf.pdf 3.1 MB
  • 3. Introduction to Product Development/3.1 Guess the Product Cycle Activity.pdf.pdf 2.9 MB
  • 4. Ideas and User Needs/5.1 Signal-vs-Noise-Activity.pdf.pdf 1.6 MB
  • 5. Competitive and Market Analysis/11.1 Oculus-Rift-the-future-of-fads.pdf.pdf 1.3 MB
  • 5. Competitive and Market Analysis/14.1 Wunderlist & their not so Wunderful dillemma.pdf.pdf 1.2 MB
  • 2. Introduction to Product Management/11.3 Softwares for all - extended trials, free months, & lifetime discounts on popular softwares.pdf.pdf 553.8 kB
  • 2. Introduction to Product Management/11.1 Free eBook - The Product Manager Handbook 60 pages.pdf.pdf 451.6 kB
  • 1. Before Starting the Course/4.3 I don't want a job as a PM, but I would like to learn the discipline of Product Management.pdf.pdf 422.8 kB
  • 1. Before Starting the Course/4.4 I want to learn the essentials. Nothing extra.pdf.pdf 420.3 kB
  • 1. Before Starting the Course/4.1 I'm really busy so give me a really short version of the course.pdf.pdf 411.6 kB
  • 1. Before Starting the Course/4.2 I'm just browsing. Take me to the action!.pdf.pdf 406.4 kB
  • 7. Designing and Running Experiments/8.1 CHEAT SHEET - The risk - difficulty square.pdf.pdf 403.7 kB
  • 6. Customer Development/5.2 CHEAT SHEET - Who you should talk to.pdf.pdf 399.2 kB
  • 3. Introduction to Product Development/1.4 CHEAT SHEET - The 4 major phases of product lifecycle.pdf.pdf 370.5 kB
  • 7. Designing and Running Experiments/21.3 CHEAT SHEET - In depth - Explainer videos.pdf.pdf 358.5 kB
  • 7. Designing and Running Experiments/18.2 CHEAT SHEET - In depth - Email based MVPs.pdf.pdf 358.1 kB
  • 7. Designing and Running Experiments/2.3 CHEAT SHEET - How do PMs think about MVPs.pdf.pdf 357.8 kB
  • 8. Conceptualizing the Solution/6.2 CHEAT SHEET - Intro to Balsamiq.pdf.pdf 356.9 kB
  • 6. Customer Development/7.1 CHEAT SHEET - Finding interviewees internally.pdf.pdf 354.9 kB
  • 5. Competitive and Market Analysis/3.2 CHEAT SHEET - Finding competitors as a PM.pdf.pdf 354.2 kB
  • 6. Customer Development/2.4 CHEAT SHEET - 4 types of interviews.pdf.pdf 354.1 kB
  • 6. Customer Development/1.3 CHEAT SHEET - What is customer development.pdf.pdf 354.0 kB
  • 7. Designing and Running Experiments/15.1 CHEAT SHEET - The types of MVPs (1).pdf.pdf 353.7 kB
  • 5. Competitive and Market Analysis/15.4 CHEAT SHEET - Monitoring your competitors.pdf.pdf 353.4 kB
  • 7. Designing and Running Experiments/12.1 CHEAT SHEET - What is Minimum Criteria for Success.pdf.pdf 353.4 kB
  • 6. Customer Development/10.1 CHEAT SHEET - How to run a customer interview correctly.pdf.pdf 352.8 kB
  • 5. Competitive and Market Analysis/4.2 CHEAT SHEET - Direct - indirect - potential competitors.pdf.pdf 352.6 kB
  • 6. Customer Development/6.1 CHEAT SHEET - Finding interviewees externally.pdf.pdf 352.5 kB
  • 7. Designing and Running Experiments/10.2 CHEAT SHEET - Putting together a hypothesis.pdf.pdf 351.9 kB
  • 5. Competitive and Market Analysis/7.1 CHEAT SHEET - The 5 criteria for understanding competitors.pdf.pdf 351.6 kB
  • 6. Customer Development/8.4 CHEAT SHEET - How to get them to talk.pdf.pdf 351.2 kB
  • 7. Designing and Running Experiments/17.1 CHEAT SHEET - The types of MVPs (3).pdf.pdf 350.9 kB
  • 7. Designing and Running Experiments/16.1 CHEAT SHEET - The types of MVPs (2).pdf.pdf 350.9 kB
  • 8. Conceptualizing the Solution/1.2 CHEAT SHEET - Intro to wireframing.pdf.pdf 350.4 kB
  • 6. Customer Development/12.2 CHEAT SHEET - Good questions, bad questions.pdf.pdf 350.3 kB
  • 5. Competitive and Market Analysis/2.1 CHEAT SHEET - Introduction to finding competitors.pdf.pdf 350.2 kB
  • 7. Designing and Running Experiments/24.2 CHEAT SHEET - How do big companies think about MVPs.pdf.pdf 348.9 kB
  • 6. Customer Development/9.4 CHEAT SHEET - Practice writing emails.pdf.pdf 348.7 kB
  • 7. Designing and Running Experiments/1.1 CHEAT SHEET - What is an MVP.pdf.pdf 348.7 kB
  • 7. Designing and Running Experiments/20.3 CHEAT SHEET - In depth - Coming soon and 404 MVPs.pdf.pdf 348.4 kB
  • 7. Designing and Running Experiments/25.1 CHEAT SHEET - Evaluate and learn.pdf.pdf 348.0 kB
  • 6. Customer Development/15.4 CHEAT SHEET - The product manager & the data diet.pdf.pdf 348.0 kB
  • 7. Designing and Running Experiments/7.2 CHEAT SHEET - Identifying your riskiest assumptions.pdf.pdf 347.9 kB
  • 7. Designing and Running Experiments/22.2 CHEAT SHEET - In depth - Piecemeal MVPs.pdf.pdf 347.9 kB
  • 8. Conceptualizing the Solution/3.3 CHEAT SHEET - Let's start sketching.pdf.pdf 347.6 kB
  • 7. Designing and Running Experiments/5.2 CHEAT SHEET - Identifying your assumptions.pdf.pdf 347.5 kB
  • 7. Designing and Running Experiments/23.1 CHEAT SHEET - In depth - Concierge service MVPs.pdf.pdf 347.5 kB
  • 8. Conceptualizing the Solution/2.2 CHEAT SHEET - Wireframe, mockup, prototype.pdf.pdf 347.4 kB
  • 5. Competitive and Market Analysis/10.1 CHEAT SHEET - Putting together a feature table.pdf.pdf 347.4 kB
  • 6. Customer Development/3.1 CHEAT SHEET - Key differences in customer development.pdf.pdf 347.2 kB
  • 7. Designing and Running Experiments/14.1 CHEAT SHEET - Minimum criteria for success for startups.pdf.pdf 347.0 kB
  • 7. Designing and Running Experiments/3.1 CHEAT SHEET - The 7 steps of the MVP process.pdf.pdf 347.0 kB
  • 7. Designing and Running Experiments/19.1 CHEAT SHEET - In depth - Shadow buttons.pdf.pdf 347.0 kB
  • 5. Competitive and Market Analysis/13.1 CHEAT SHEET - Analyze specific features.pdf.pdf 346.4 kB
  • 7. Designing and Running Experiments/9.2 CHEAT SHEET - What is a hypothesis.pdf.pdf 346.3 kB
  • 5. Competitive and Market Analysis/9.1 CHEAT SHEET - What's a feature table.pdf.pdf 346.0 kB
  • 8. Conceptualizing the Solution/5.2 CHEAT SHEET - Using POP.pdf.pdf 345.5 kB
  • 12. Technology for Product Managers/2.2 CHEAT SHEET - The Cloud, Servers, Clients, and the Inner Workings of the Internet.pdf.pdf 327.1 kB
  • 2. Introduction to Product Management/1.2 CHEAT SHEET - What is a PM.pdf.pdf 323.8 kB
  • 2. Introduction to Product Management/6.1 The 3 types of PMs infographic.pdf.pdf 321.2 kB
  • 15. How to Get the Job in Product Management/4.2 CHEAT SHEET - Insider tips for getting the job.pdf.pdf 314.3 kB
  • 11. Working with People and Stakeholders/1.2 CHEAT SHEET - General communication skills.pdf.pdf 310.8 kB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/3.1 CHEAT SHEET - Metrics of all kinds.pdf.pdf 305.9 kB
  • 13. What You Should Do to Prepare Yourself for the Job/1.1 CHEAT SHEET - Getting relevant experience.pdf.pdf 305.7 kB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/6.2 CHEAT SHEET - Using the HEART metrics framework.pdf.pdf 304.6 kB
  • 10. Building the Product - Project Management for PMs/3.2 CHEAT SHEET - User stories and acceptance criteria.pdf.pdf 303.9 kB
  • 3. Introduction to Product Development/10.1 CHEAT SHEET - What is Scrum and how does it work.pdf.pdf 303.7 kB
  • 10. Building the Product - Project Management for PMs/2.2 CHEAT SHEET - Let's get into epic specs.pdf.pdf 302.2 kB
  • 12. Technology for Product Managers/3.4 CHEAT SHEET - Understanding the Front End, Back End, and Tech Stacks.pdf.pdf 302.1 kB
  • 3. Introduction to Product Development/6.1 CHEAT SHEET - Getting deeper into the product development process.pdf.pdf 301.7 kB
  • 5. Competitive and Market Analysis/1.3 CHEAT SHEET - Sizing the market.pdf.pdf 301.4 kB
  • 16. After You've Got the Job/1.1 CHEAT SHEET - The first things to do.pdf.pdf 301.3 kB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/2.1 CHEAT SHEET - Real life examples of metrics.pdf.pdf 300.8 kB
  • 11. Working with People and Stakeholders/2.3 CHEAT SHEET - Working with engineers.pdf.pdf 300.8 kB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/1.2 CHEAT SHEET - Introduction to metrics.pdf.pdf 300.7 kB
  • 14. How to Look for a Job in Product Management/1.1 CHEAT SHEET - Where to look and what to look for.pdf.pdf 300.7 kB
  • 4. Ideas and User Needs/4.3 CHEAT SHEET - Getting to the real user needs.pdf.pdf 300.6 kB
  • 10. Building the Product - Project Management for PMs/5.3 CHEAT SHEET - Estimations and velocity.pdf.pdf 300.6 kB
  • 10. Building the Product - Project Management for PMs/7.1 CHEAT SHEET - Prioritization.pdf.pdf 300.4 kB
  • 10. Building the Product - Project Management for PMs/1.3 CHEAT SHEET - Introduction to epics.pdf.pdf 300.3 kB
  • 4. Ideas and User Needs/2.1 CHEAT SHEET - Where ideas come from as a PM.pdf.pdf 300.3 kB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/7.3 CHEAT SHEET - Using the AARRR metrics framework.pdf.pdf 300.2 kB
  • 3. Introduction to Product Development/5.1 CHEAT SHEET - The product development process.pdf.pdf 300.0 kB
  • 2. Introduction to Product Management/5.2 CHEAT SHEET - 3 different types of Product Manager roles.pdf.pdf 300.0 kB
  • 13. What You Should Do to Prepare Yourself for the Job/3.3 CHEAT SHEET - Branding yourself.pdf.pdf 299.9 kB
  • 11. Working with People and Stakeholders/4.1 CHEAT SHEET - Working with executives and others.pdf.pdf 299.6 kB
  • 2. Introduction to Product Management/6.2 CHEAT SHEET - What type of PM do you want to be.pdf.pdf 299.6 kB
  • 15. How to Get the Job in Product Management/1.2 CHEAT SHEET - Resumes.pdf.pdf 299.6 kB
  • 12. Technology for Product Managers/4.1 CHEAT SHEET - Understanding APIs - Application Programming Interfaces.pdf.pdf 299.6 kB
  • 3. Introduction to Product Development/11.1 CHEAT SHEET - What is Kanban and how does it work.pdf.pdf 299.6 kB
  • 15. How to Get the Job in Product Management/2.2 CHEAT SHEET - Interviewing for product management.pdf.pdf 299.0 kB
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/4.2 CHEAT SHEET - How to pick good metrics.pdf.pdf 298.9 kB
  • 13. What You Should Do to Prepare Yourself for the Job/2.1 CHEAT SHEET - Building a portfolio with a side project.pdf.pdf 298.8 kB
  • 15. How to Get the Job in Product Management/3.1 CHEAT SHEET - How to answer interview questions the right way.pdf.pdf 298.6 kB
  • 12. Technology for Product Managers/5.3 CHEAT SHEET - Additional technology.pdf.pdf 298.4 kB
  • 6. Customer Development/13.1 CHEAT SHEET - Building user personas off your interviews.pdf.pdf 298.4 kB
  • 3. Introduction to Product Development/8.2 CHEAT SHEET - What is Lean product development.pdf.pdf 298.2 kB
  • 3. Introduction to Product Development/13.1 CHEAT SHEET - Real world examples of Agile and Waterfall.pdf.pdf 298.1 kB
  • 14. How to Look for a Job in Product Management/2.1 CHEAT SHEET - Inside advice on your PM job hunt.pdf.pdf 298.1 kB
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  • 1. Before Starting the Course/5. Review sheets, activities, & resources - all in one PDF!.html 408 Bytes
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  • 7. Designing and Running Experiments/9.1 The 14 Most Common Hypothesis Testing Mistakes Product Teams Make (And How to Avoid Them).html 184 Bytes
  • 7. Designing and Running Experiments/20.1 How to successfully validate your idea with a Landing Page MVP.html 181 Bytes
  • 5. Competitive and Market Analysis/11.2 When Is A Launch Not A Launch When It's The Oculus Rift.html 179 Bytes
  • 6. Customer Development/6.2 Great article with 95 easy ideas for finding people to interview. Pick & choose what works for you.html 178 Bytes
  • 3. Introduction to Product Development/1.5 In Global Shift, Poorer Countries Are Increasingly the Early Tech Adopters.html 177 Bytes
  • 12. Technology for Product Managers/5.2 What is the difference between a Relational and Non-Relational Database.html 175 Bytes
  • 6. Customer Development/7.2 These Millennials Have Become The Top Decision Makers At IBM.html 175 Bytes
  • 7. Designing and Running Experiments/3.3 Five Pitfalls Of Running Lean Startup Experiments.html 174 Bytes
  • 10. Building the Product - Project Management for PMs/7.2 Concluding Thoughts Your Job Is To Make Wonderful Things (Part 7).html 172 Bytes
  • 7. Designing and Running Experiments/1.2 A Guide To Validating Product Ideas With Quick And Simple Experiments.html 172 Bytes
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  • 5. Competitive and Market Analysis/7.4 10 Brands That Brilliantly Differentiated Themselves From the Competition.html 171 Bytes
  • 3. Introduction to Product Development/6.3 8 Elements Of A Robust Product Launch Strategy.html 170 Bytes
  • 3. Introduction to Product Development/3.2 Vinyl revival Czech record maker aims for global dominance.html 167 Bytes
  • 7. Designing and Running Experiments/24.1 Why large companies should embrace the minimum viable product.html 167 Bytes
  • 5. Competitive and Market Analysis/6.3 Spotify trolls Apple Music, thanks it for its unprecedented growth.html 165 Bytes
  • 6. Customer Development/11.3 6 Steps for Product Managers to Handle the Pokemon Go Augmented Reality Craze.html 165 Bytes
  • 6. Customer Development/9.1 What We Learned From Sending 1,000 Cold Emails.html 164 Bytes
  • 15. How to Get the Job in Product Management/2.3 The Most Common Mistakes People Make In Product Manager Interviews.html 163 Bytes
  • 10. Building the Product - Project Management for PMs/1.1 Unblocked A Guide To Making Things People Love (Part 1).html 162 Bytes
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  • 6. Customer Development/10.2 Why Focus Groups Kill Innovation, From The Designer Behind Swiffer.html 162 Bytes
  • 7. Designing and Running Experiments/17.2 Lean Startup Zappos How Zappos Validated Business Model With Lean.html 162 Bytes
  • 10. Building the Product - Project Management for PMs/8. [QUIZ] Epic Feature, Bro.html 161 Bytes
  • 11. Working with People and Stakeholders/5. [QUIZ] How to Win Friends and Influence Products.html 161 Bytes
  • 12. Technology for Product Managers/6. [QUIZ] Turn it, leave it, start format it...technologic..html 161 Bytes
  • 13. What You Should Do to Prepare Yourself for the Job/4. [QUIZ] Prep Yourself.html 161 Bytes
  • 14. How to Look for a Job in Product Management/3. [QUIZ] Dreams Don't Work Unless You Do.html 161 Bytes
  • 15. How to Get the Job in Product Management/5. [QUIZ] Be Like Cole.html 161 Bytes
  • 2. Introduction to Product Management/10. [QUIZ] The World of Product Management.html 161 Bytes
  • 2. Introduction to Product Management/3. [POP QUIZ] Products and Product Managers.html 161 Bytes
  • 3. Introduction to Product Development/14. [QUIZ] Speaking Product Development.html 161 Bytes
  • 3. Introduction to Product Development/2. [POP QUIZ] Did You Catch All of That.html 161 Bytes
  • 3. Introduction to Product Development/3.4 Record Store Day Spurs 131 Percent Gain in Vinyl Album Sales in U.S..html 161 Bytes
  • 3. Introduction to Product Development/7. [ANOTHER POP QUIZ] Product Lifecycle and Development Quiz.html 161 Bytes
  • 4. Ideas and User Needs/3. [POP QUIZ] On the Origin of Ideas.html 161 Bytes
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  • 5. Competitive and Market Analysis/5. [POP QUIZ] One Company to Rule Them All.html 161 Bytes
  • 5. Competitive and Market Analysis/8. [POP QUIZ] The Dating Game.html 161 Bytes
  • 6. Customer Development/16. [QUIZ] Understanding Customer Development.html 161 Bytes
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  • 7. Designing and Running Experiments/4. [POP QUIZ] You Down with MVP.html 161 Bytes
  • 8. Conceptualizing the Solution/8. [QUIZ] Just Making Sure....html 161 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/9. [QUIZ] Pirates of the Correlation.html 161 Bytes
  • 11. Working with People and Stakeholders/2.2 Product Managers 5 ways you can make an engineer’s job easier.html 160 Bytes
  • 13. What You Should Do to Prepare Yourself for the Job/3.4 How To Brand Yourself Like A Celebrity (Even If You Think You're Not That Special).html 160 Bytes
  • 2. Introduction to Product Management/5.1 Another Take 3 Types of Product Management.html 160 Bytes
  • 2. Introduction to Product Management/1.1 The Role of the Product Manager - Everything and Nothing.html 159 Bytes
  • 3. Introduction to Product Development/11.2 Just-in-Time — Philosophy of complete elimination of waste.html 158 Bytes
  • 3. Introduction to Product Development/4.3 Twitter is going to have a hard time fixing its ad problem.html 158 Bytes
  • 5. Competitive and Market Analysis/9.2 Product Differentiation – What Does Your Product Do Better.html 158 Bytes
  • 6. Customer Development/9.2 How to Write a Cold Email That'll Actually Get a Response.html 157 Bytes
  • 7. Designing and Running Experiments/23.3 10 Concierge MVPs a Non-coder Could Build Today.html 155 Bytes
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  • 4. Ideas and User Needs/4.2 Context design How to anticipate users’ needs before they’re needed.html 154 Bytes
  • 5. Competitive and Market Analysis/1.2 Best Way to Do a Market Analysis.html 154 Bytes
  • 4. Ideas and User Needs/6.2 Reaction to Jack Dorsey's Blog User Vs. Customer Does It Matter.html 153 Bytes
  • 5. Competitive and Market Analysis/4.1 Cheesy Baked Tortellini.html 151 Bytes
  • 6. Customer Development/11.1 The Explosion of Pokemon Go A Product Designer's Perspective.html 150 Bytes
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  • 12. Technology for Product Managers/2.3 What is the internet of things.html 149 Bytes
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  • 15. How to Get the Job in Product Management/3.2 What are frequently asked questions in product manager interviews.html 148 Bytes
  • 11. Working with People and Stakeholders/3.1 Can a product manager be effective without product design skills.html 147 Bytes
  • 3. Introduction to Product Development/1.2 How To Manage Your Startup's Fast Growth.html 147 Bytes
  • 4. Ideas and User Needs/4.1 A Practical Guide to User Needs.html 147 Bytes
  • 6. Customer Development/15.1 How to Collect Customer Feedback That’s Actually Valuable.html 147 Bytes
  • 2. Introduction to Product Management/7.1 The Product Manager vs. Project Manager.html 146 Bytes
  • 3. Introduction to Product Development/3.3 Groove Masters of the Vinyl Revival.html 146 Bytes
  • 5. Competitive and Market Analysis/1.4 Market Sizing - Quick and Dirty Techniques.html 146 Bytes
  • 10. Building the Product - Project Management for PMs/2.1 Data Flow Using Data To Constantly Improve (Part 6).html 145 Bytes
  • 2. Introduction to Product Management/4.3 5 new features Twitter is testing in its iOS app.html 145 Bytes
  • 6. Customer Development/10.3 Focus Groups Are Dangerous. Know When To Use Them.html 145 Bytes
  • 7. Designing and Running Experiments/2.2 How to Avoid a Product Manager’s Worst Nightmare.html 145 Bytes
  • 8. Conceptualizing the Solution/3.4 THE BIG LIST 40 ROCK SOLID DESIGN AND PROTOTYPING RESOURCES FOR MOBILE, PHOTOSHOP, AND SKETCH.html 145 Bytes
  • 7. Designing and Running Experiments/7.1 How to diagnose your riskiest assumptions.html 144 Bytes
  • 3. Introduction to Product Development/1.1 Sunrise, Sunset Why Companies Kill Products We Love.html 143 Bytes
  • 7. Designing and Running Experiments/2.1 Think About Your PM Job Role as an MVP.html 143 Bytes
  • 8. Conceptualizing the Solution/2.4 There might come a time where you'll need to explain PSD vs AI files. This is a unique look at how to explain the differences.html 143 Bytes
  • 3. Introduction to Product Development/12.1 Walkthrough Waterfall Game Development Done Right.html 142 Bytes
  • 5. Competitive and Market Analysis/2.2 10 Tips on How to Research Your Competition.html 142 Bytes
  • 3. Introduction to Product Development/3.5 Millennials Are Spinning Vinyl Back To The Top.html 140 Bytes
  • 6. Customer Development/11.2 The Product Perspective on Pokémon GO.html 138 Bytes
  • 7. Designing and Running Experiments/3.4 15 ways to test your minimum viable product.html 138 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/7.1 Slide Deck for Pirate Metrics.html 138 Bytes
  • 4. Ideas and User Needs/1.1 Cole Wants to Get Philosophical...What Are the Top 10 Philosophical Ideas That Everyone Should Understand.html 137 Bytes
  • 7. Designing and Running Experiments/16.2 Buffer Idea to Paying Customers in 7 Weeks How We Did It.html 137 Bytes
  • 8. Conceptualizing the Solution/1.3 Not just one, but 35 links to great articles about wireframing, nerd..html 137 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/3.2 The Science of Profitability - CPA, LTV, CCA ETC.html 137 Bytes
  • 3. Introduction to Product Development/1.3 Overcoming the Growth Plateau.html 136 Bytes
  • 6. Customer Development/2.1 Putting Yourself in the Customer’s Shoes Doesn’t Work An Interview with Johannes Hattula.html 136 Bytes
  • 11. Working with People and Stakeholders/4.2 Technically about marketing but still applies 8 Rules for Communicating Effectively With Your Boss.html 134 Bytes
  • 7. Designing and Running Experiments/18.1 Product Hunt Began as an Email List.html 134 Bytes
  • 7. Designing and Running Experiments/20.4 60 Really Cool and Creative Error 404 Pages.html 134 Bytes
  • 10. Building the Product - Project Management for PMs/6.3 10 Tips for Creating an Agile Product Roadmap.html 133 Bytes
  • 12. Technology for Product Managers/3.1 10 Programming Languages You Should Learn Right Now.html 133 Bytes
  • 6. Customer Development/12.3 5 Common Survey Question Mistakes That’ll Ruin Your Data.html 133 Bytes
  • 6. Customer Development/9.3 Mailchimp What You Shouldn't Do When Sending an Email.html 132 Bytes
  • 8. Conceptualizing the Solution/2.1 A better explanation of Vector vs Raster and when you would use one or the other.html 132 Bytes
  • 14. How to Look for a Job in Product Management/2.3 How 5 Product Managers Got Their Start.html 130 Bytes
  • 15. How to Get the Job in Product Management/4.1 4 Ways to Get Into Product Management.html 130 Bytes
  • 8. Conceptualizing the Solution/1.1 Tips for Presenting Your Wireframes.html 130 Bytes
  • 8. Conceptualizing the Solution/4.1 20 Excellent Wireframing Tools for Mobile (just in case).html 130 Bytes
  • 2. Introduction to Product Management/5.4 Five Questions to Identify Key Stakeholders.html 129 Bytes
  • 5. Competitive and Market Analysis/7.2 How Tesla, Under Armour, and Sonos Do Branding.html 129 Bytes
  • 2. Introduction to Product Management/11.4 Fill out this form so we can send you an invite to our Slack Channel.html 128 Bytes
  • 2. Introduction to Product Management/2.2 Ten New Facebook Features for 2016.html 128 Bytes
  • 2. Introduction to Product Management/4.1 Eight New Twitter Features for 2016.html 128 Bytes
  • 3. Introduction to Product Development/6.4 How To Kill A Product Gracefully.html 128 Bytes
  • 5. Competitive and Market Analysis/11.4 Oculus Rift Review This Shit Is Legit.html 128 Bytes
  • 6. Customer Development/1.4 Steve Blank's bestselling book, The Four Steps to the Epiphany.html 128 Bytes
  • 12. Technology for Product Managers/3.2 5 Reasons Why Swift is Perfect for Beginners.html 127 Bytes
  • 4. Ideas and User Needs/6.1 When Jack Dorsey Said to Replace User with Customer.html 127 Bytes
  • 5. Competitive and Market Analysis/1.1 Market size estimation.html 127 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/2.2 All of the Social Media Metrics That Matter.html 127 Bytes
  • 3. Introduction to Product Development/9.1 Report How Marketers Get Things Done The State of Agile Marketing in 2016.html 126 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/2.3 How The Right Analytics Can Strengthen Customer Engagement.html 126 Bytes
  • 7. Designing and Running Experiments/16.3 How DropBox Started As A Minimal Viable Product.html 125 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/7.4 Original AARRR Blog Post.html 125 Bytes
  • 7. Designing and Running Experiments/8.2 THE FIRST RULE OF PRIORITIZATION NO SNACKING.html 124 Bytes
  • 10. Building the Product - Project Management for PMs/3.1 What is a User Story.html 123 Bytes
  • 3. Introduction to Product Development/10.2 The Secret History of Agile Innovation (Where Scrum Comes From).html 123 Bytes
  • 5. Competitive and Market Analysis/2.3 Blue Ocean Strategy.html 123 Bytes
  • 5. Competitive and Market Analysis/12.4 Sony FDR Action Camera.html 122 Bytes
  • 7. Designing and Running Experiments/20.2 38 brilliantly designed 404 error pages.html 122 Bytes
  • 7. Designing and Running Experiments/23.2 Concierge vs. Wizard of Oz Test.html 122 Bytes
  • 3. Introduction to Product Development/13.2 Transitioning from waterfall to iterative development.html 121 Bytes
  • 5. Competitive and Market Analysis/3.3 One-Sentence Pitch Examples.html 121 Bytes
  • 12. Technology for Product Managers/3.3 Front-end vs. Back-end Developers.html 119 Bytes
  • 2. Introduction to Product Management/7.2 How to Build a House of Cards.html 119 Bytes
  • 5. Competitive and Market Analysis/6.1 Spotify vs. Apple Music Who wins the ultimate streaming showdown.html 119 Bytes
  • 5. Competitive and Market Analysis/7.5 A Better Way to Map Brand Strategy.html 119 Bytes
  • 6. Customer Development/11.4 Unpacking Product Insights from Pokémon GO.html 119 Bytes
  • 5. Competitive and Market Analysis/12.3 TomTom Bandit Action Camera.html 118 Bytes
  • 3. Introduction to Product Development/9.3 At-a-Glance How Marketers Get Things Done The State of Agile Marketing in 2016.html 117 Bytes
  • 6. Customer Development/12.1 Survey Questions 101 Do You Make any of These 7 Question Writing Mistakes.html 117 Bytes
  • 6. Customer Development/15.3 The 5 Best Ways to Get Feedback from Your Customers.html 116 Bytes
  • 15. How to Get the Job in Product Management/2.4 An Intro to PM Interviewing.html 115 Bytes
  • 5. Competitive and Market Analysis/6.2 Why a Great Individual Is Better Than a Good Team.html 115 Bytes
  • 7. Designing and Running Experiments/1.3 Quora Discussion What is an MVP.html 115 Bytes
  • 7. Designing and Running Experiments/10.1 Checking In Everything a product manager needs to know about experiments.html 115 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/4.1 Know the Difference Between Your Data and Your Metrics.html 115 Bytes
  • 3. Introduction to Product Development/5.3 How to Market Test a New Idea.html 114 Bytes
  • 5. Competitive and Market Analysis/11.3 5 hard questions facing Oculus Rift.html 114 Bytes
  • 6. Customer Development/1.1 Steve Blank's Entrepreneurs are Everywhere Podcast + Customer Development.html 114 Bytes
  • 14. How to Look for a Job in Product Management/2.2 How to Hire a Product Manager, My classic post about the role of product management.html 113 Bytes
  • 15. How to Get the Job in Product Management/1.1 4 Ways To Turn Resume Fluff Into Marketable Facts.html 113 Bytes
  • 3. Introduction to Product Development/6.2 Know When to Kill Your Brand.html 113 Bytes
  • 6. Customer Development/5.1 Case Studies The Customer Experience.html 113 Bytes
  • 10. Building the Product - Project Management for PMs/1.2 Epics, stories, versions, and sprints - more details.html 110 Bytes
  • 12. Technology for Product Managers/4.2 What Is an API, and Why Does It Matter.html 109 Bytes
  • 11. Working with People and Stakeholders/1.1 Not all of us are social go getters. For those of us that exhaust easily in social environments and as a result have our communication suffer, here are some tips.html 108 Bytes
  • 8. Conceptualizing the Solution/4.2 We searched mobile wireframes in Dribbble for you..html 108 Bytes
  • 8. Conceptualizing the Solution/1.4 Wireframing & Prototyping The Past, Present, and Future.html 107 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/1.1 Harnessing the Power of Feedback Loops.html 106 Bytes
  • 5. Competitive and Market Analysis/3.1 Google Tricks That Will Change the Way You Search.html 105 Bytes
  • 6. Customer Development/2.2 How To Do Customer Interviews That Reveal Priceless Insights.html 105 Bytes
  • 8. Conceptualizing the Solution/6.3 Balsamiq Tips and Tutorials.html 105 Bytes
  • 12. Technology for Product Managers/2.1 Larry Ellison Video (Warning low sound quality.).html 104 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/1.3 These 10 Peter Drucker Quotes May Change Your World.html 104 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/7.2 Original video of Dave's presentation.html 104 Bytes
  • 12. Technology for Product Managers/5.1 Learn SQL From Codecademy.html 103 Bytes
  • 8. Conceptualizing the Solution/3.1 Keynotopia Wireframing Templates.html 103 Bytes
  • 8. Conceptualizing the Solution/3.2 Browse through Dribbble for wireframing inspiration..html 102 Bytes
  • 10. Building the Product - Project Management for PMs/6.4 Agile roadmaps build, share, use, evolve.html 101 Bytes
  • 13. What You Should Do to Prepare Yourself for the Job/3.1 Evan's Other Courses.html 101 Bytes
  • 10. Building the Product - Project Management for PMs/4.1 JIRA Software.html 100 Bytes
  • 3. Introduction to Product Development/9.2 Embracing Agile.html 100 Bytes
  • 5. Competitive and Market Analysis/15.3 CrunchBase.html 100 Bytes
  • 3. Introduction to Product Development/5.2 Apple Beta Software Program.html 99 Bytes
  • 3. Introduction to Product Development/8.3 Lean Strategy.html 98 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/5.2 A cool guide to HEART metrics.html 98 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/6.1 A cool guide to HEART metrics.html 98 Bytes
  • 3. Introduction to Product Development/11.3 History of Kanban.html 97 Bytes
  • 7. Designing and Running Experiments/1.4 What an MVP Is Straight from the The Lean Startup's Site.html 97 Bytes
  • 1. Before Starting the Course/2.2 Link to the Slack group.html 94 Bytes
  • 14. How to Look for a Job in Product Management/1.2 Hacker News Ask HN Who is hiring.html 94 Bytes
  • 2. Introduction to Product Management/5.3 From Lecture Oracle.html 93 Bytes
  • 8. Conceptualizing the Solution/5.1 POP Sketchpad - FREE templates.html 93 Bytes
  • 3. Introduction to Product Development/4.4 Google Trends - An easy way to look at seach engine trends for topics over time.html 91 Bytes
  • 7. Designing and Running Experiments/21.2 Make your own video PowToon.html 91 Bytes
  • 2. Introduction to Product Management/8.2 Launch Ticker.html 90 Bytes
  • 5. Competitive and Market Analysis/15.1 Google Alerts.html 90 Bytes
  • 13. What You Should Do to Prepare Yourself for the Job/3.2 Ellen Chisa's Blog.html 89 Bytes
  • 8. Conceptualizing the Solution/2.5 InVision Free Web & Mobile Prototyping (Web, iOS, Android).html 89 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/8.6 Kissmetrics Customer Intelligence & Web Analytics.html 89 Bytes
  • 2. Introduction to Product Management/5.5 From Lecture Salesforce.html 88 Bytes
  • 2. Introduction to Product Management/8.1 Hacker News.html 88 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/8.1 Optimizely - Easy Tracking and AB testing for web.html 88 Bytes
  • 14. How to Look for a Job in Product Management/1.4 Ken Norton (Sign Up for His Newsletter).html 87 Bytes
  • 15. How to Get the Job in Product Management/2.1 Live Practice for a PM Interview.html 87 Bytes
  • 2. Introduction to Product Management/8.4 Product Hunt.html 87 Bytes
  • 3. Introduction to Product Development/10.3 Agile Manifesto.html 87 Bytes
  • 3. Introduction to Product Development/4.2 Quantcast - Site you can use to estimate traffic volume to any site over time.html 87 Bytes
  • 3. Introduction to Product Development/8.1 The Lean Startup.html 87 Bytes
  • 2. Introduction to Product Management/8.3 Tech Meme.html 86 Bytes
  • 5. Competitive and Market Analysis/1.5 App Annie - Research app downloads and sales in depth to help size a market.html 86 Bytes
  • 5. Competitive and Market Analysis/12.1 Veho Action Camera.html 86 Bytes
  • 6. Customer Development/1.2 Usability Hub - Easy user testing.html 86 Bytes
  • 7. Designing and Running Experiments/22.1 Typeform.html 86 Bytes
  • 6. Customer Development/8.1 Live Chat Intercom.html 85 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/8.3 Crazy Egg - Visualize where your visitors click.html 85 Bytes
  • 5. Competitive and Market Analysis/15.2 Mention.html 84 Bytes
  • 8. Conceptualizing the Solution/2.6 HotGloo - A UX tool tailor made for you.html 84 Bytes
  • 14. How to Look for a Job in Product Management/1.5 Meetup.html 83 Bytes
  • 6. Customer Development/8.3 Live Chat Olark.html 83 Bytes
  • 7. Designing and Running Experiments/15.2 AppSumo.html 83 Bytes
  • 7. Designing and Running Experiments/21.1 Make your own video GoAnimate.html 83 Bytes
  • 8. Conceptualizing the Solution/2.3 Prototypes, Specifications, and Diagrams in One Tool - Axure.html 82 Bytes
  • 8. Conceptualizing the Solution/6.1 Rapid, effective and fun wireframing software - Balsamiq.html 82 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/8.2 Mixpanel Mobile Analytics.html 82 Bytes
  • 6. Customer Development/8.2 Live Chat Tawk.to.html 81 Bytes
  • 9. Metrics for Product Managers - Defining Success and Measuring Results/8.5 Segment Analytics API and customer data hub.html 81 Bytes
  • 7. Designing and Running Experiments/22.3 Automate and integrate everything Zapier.html 80 Bytes
  • 7. Designing and Running Experiments/22.4 Another way to connect everything IFTTT.html 79 Bytes
  • 8. Conceptualizing the Solution/5.3 The greatest prototyping tool ever POP.html 79 Bytes
  • 14. How to Look for a Job in Product Management/1.3 AngelList.html 78 Bytes
  • [DesireCourse.Net].url 51 Bytes
  • [CourseClub.Me].url 48 Bytes

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