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Udemy - Create a Fun Life Simulator Game using playMaker and Unity
磁力链接/BT种子名称
Udemy - Create a Fun Life Simulator Game using playMaker and Unity
磁力链接/BT种子简介
种子哈希:
c0cfbfe759f12b119ba9fac6ddf86f5b42e78f86
文件大小:
2.26G
已经下载:
1239
次
下载速度:
极快
收录时间:
2018-10-03
最近下载:
2025-08-02
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磁力链接下载
magnet:?xt=urn:btih:C0CFBFE759F12B119BA9FAC6DDF86F5B42E78F86
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直播合集
文件列表
1. Introduction.vtt
2.9 kB
2. Creating the Unity Project and Installing Playmaker.vtt
3.0 kB
21. Finishing Up Rental Items and Minor Bug Fixes.vtt
6.4 kB
16. Using playMaker FSM Templates to Simplify the Item State Machine.vtt
8.7 kB
18. Checking to Make Sure we Have Enough Money to Purchase the Item.vtt
10.6 kB
9. Check for Zero Health and Send a Death Event to the Game Manager FSM.vtt
11.4 kB
5. Sending Events to State Machines and Modifying Variables.vtt
11.9 kB
11. Adding Graphical Sliders for Health & Food.vtt
12.4 kB
15. Improve how the Item Requirements are Displayed.vtt
14.3 kB
7. Create Prefabs to Make our Game Items More Reusable.vtt
14.5 kB
3. Create a Basic User Interface for our Game in the Unity Editor.vtt
14.7 kB
17. Improve the Design and Layout of our Items.vtt
14.9 kB
19. Manage Items that can Only be Purchased One Time.vtt
15.5 kB
20. Handling Rental Items.vtt
15.6 kB
8. Use the Int Compare Action to Enforce Maximums for Health and Food.vtt
15.8 kB
13. Checking the Requirements Array for Purchased Items.vtt
16.5 kB
10. Display the Death Panel and Add the Ability to Restart the Game.vtt
16.5 kB
14. Display the Requirements for the Item to the Player.vtt
16.8 kB
6. Improving our Design by Creating State Machines for Game Items.vtt
17.8 kB
12. Create an Array in playMaker to store Item Requirements.vtt
21.1 kB
4. Setting up your First playMaker State Machine - Define playMaker Variables.vtt
21.8 kB
2. Creating the Unity Project and Installing Playmaker.mp4
26.5 MB
1. Introduction.mp4
31.5 MB
16. Using playMaker FSM Templates to Simplify the Item State Machine.mp4
66.4 MB
21. Finishing Up Rental Items and Minor Bug Fixes.mp4
69.0 MB
5. Sending Events to State Machines and Modifying Variables.mp4
75.8 MB
3. Create a Basic User Interface for our Game in the Unity Editor.mp4
79.7 MB
9. Check for Zero Health and Send a Death Event to the Game Manager FSM.mp4
90.9 MB
11. Adding Graphical Sliders for Health & Food.mp4
101.8 MB
18. Checking to Make Sure we Have Enough Money to Purchase the Item.mp4
107.9 MB
7. Create Prefabs to Make our Game Items More Reusable.mp4
111.1 MB
10. Display the Death Panel and Add the Ability to Restart the Game.mp4
122.7 MB
6. Improving our Design by Creating State Machines for Game Items.mp4
124.1 MB
4. Setting up your First playMaker State Machine - Define playMaker Variables.mp4
128.7 MB
8. Use the Int Compare Action to Enforce Maximums for Health and Food.mp4
134.8 MB
17. Improve the Design and Layout of our Items.mp4
136.4 MB
19. Manage Items that can Only be Purchased One Time.mp4
152.8 MB
15. Improve how the Item Requirements are Displayed.mp4
153.0 MB
14. Display the Requirements for the Item to the Player.mp4
174.7 MB
20. Handling Rental Items.mp4
175.6 MB
13. Checking the Requirements Array for Purchased Items.mp4
177.3 MB
12. Create an Array in playMaker to store Item Requirements.mp4
185.6 MB
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