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Udemy - Shader Development from Scratch with Cg - Unity 6 Compatible
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Udemy - Shader Development from Scratch with Cg - Unity 6 Compatible
磁力链接/BT种子简介
种子哈希:
becbf8af37197366bd1daf8341a9d3c10cdf0bed
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2025-03-22
最近下载:
2025-06-01
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文件列表
10 - Final Words/001 Where to Now.mp4
409.7 MB
11 - Appendices/003 CompleteShader2019-3-0a2.zip
360.3 MB
06 - Passes & Blending/007 Advanced Stencils.mp4
299.1 MB
09 - Volumetric Rendering/012 Clouds On Camera P1.mp4
252.1 MB
08 - Advanced Effects/007 Plasma.mp4
233.5 MB
03 - Illuminating Surfaces/002 Normal Mapping.mp4
225.7 MB
06 - Passes & Blending/003 Blending.mp4
208.1 MB
02 - Shader Essentials/003 Shader Properties.mp4
204.6 MB
08 - Advanced Effects/004 Waves.mp4
204.4 MB
07 - Writing Vertex and Fragment Shaders/003 Material Use.mp4
202.3 MB
06 - Passes & Blending/002 Holograms.mp4
187.7 MB
09 - Volumetric Rendering/014 Clouds On Camera P3.mp4
184.0 MB
09 - Volumetric Rendering/002 More on Ray Marching.mp4
183.4 MB
09 - Volumetric Rendering/010 Integrating Colours and Depth.mp4
177.3 MB
09 - Volumetric Rendering/009 Programming Value Noise P3.mp4
175.6 MB
08 - Advanced Effects/005 Scrolling Textures.mp4
175.1 MB
03 - Illuminating Surfaces/006 Bumped Environments.mp4
172.5 MB
09 - Volumetric Rendering/007 Programming Value Noise P1.mp4
167.9 MB
09 - Volumetric Rendering/008 Programming Value Noise P2.mp4
166.1 MB
05 - Lighting/006 Writing Your Own Lighting Model.mp4
163.4 MB
09 - Volumetric Rendering/015 Clouds On Camera P4.mp4
162.0 MB
01 - Introduction/008 Your First Surface Shader.mp4
155.0 MB
05 - Lighting/003 Physically-Based Rendering.mp4
152.9 MB
09 - Volumetric Rendering/011 Enhanced Noise.mp4
150.3 MB
06 - Passes & Blending/005 Blending Two Images.mp4
149.3 MB
08 - Advanced Effects/003 Glass.mp4
148.4 MB
02 - Shader Essentials/001 Variables and Packed Arrays.mp4
146.0 MB
08 - Advanced Effects/002 Outlining.mp4
145.8 MB
06 - Passes & Blending/006 Stencil Buffer.mp4
145.0 MB
09 - Volumetric Rendering/004 Rendering Fog Density P1.mp4
141.7 MB
09 - Volumetric Rendering/006 Volumetric Clouds Value Noise.mp4
140.4 MB
09 - Volumetric Rendering/003 Spherical Fog.mp4
127.1 MB
06 - Passes & Blending/001 The Alpha Channel.mp4
126.9 MB
09 - Volumetric Rendering/013 Clouds On Camera P2.mp4
124.0 MB
04 - The Dot Product/004 Logical Cutoffs.mp4
120.4 MB
07 - Writing Vertex and Fragment Shaders/002 Colouring by Vertices and Fragments.mp4
120.3 MB
05 - Lighting/002 Blinn-Phong Lighting & Surface Output.mp4
105.3 MB
04 - The Dot Product/003 Rim Lighting.mp4
104.9 MB
06 - Passes & Blending/004 Leaves and Culling.mp4
104.8 MB
07 - Writing Vertex and Fragment Shaders/005 Shadows.mp4
102.6 MB
03 - Illuminating Surfaces/006 BumpedEnvSample.zip
100.8 MB
04 - The Dot Product/001 The Dot Product.mp4
100.6 MB
09 - Volumetric Rendering/001 Ray Marching.mp4
97.4 MB
08 - Advanced Effects/001 Vertex Extruding.mp4
96.2 MB
01 - Introduction/007 The Rendering Pipeline.mp4
94.6 MB
01 - Introduction/001 Welcome.mp4
93.8 MB
03 - Illuminating Surfaces/005 Illumination Models.mp4
93.3 MB
02 - Shader Essentials/002 The Anatomy of a Mesh and Shader Input.mp4
82.5 MB
07 - Writing Vertex and Fragment Shaders/001 The Anatomy of a VertexFragment Shader.mp4
82.4 MB
03 - Illuminating Surfaces/008 Buffers and Queues.mp4
79.2 MB
05 - Lighting/001 Lighting Models.mp4
73.1 MB
09 - Volumetric Rendering/005 Rendering Fog Density P2.mp4
69.4 MB
07 - Writing Vertex and Fragment Shaders/004 Lighting.mp4
66.1 MB
03 - Illuminating Surfaces/001 Lambert & Lighting.mp4
35.2 MB
06 - Passes & Blending/004 ConiferTree.zip
16.1 MB
01 - Introduction/002 Join the H3D Student Community.mp4
8.5 MB
06 - Passes & Blending/002 SkyCar.zip
4.3 MB
01 - Introduction/008 Zombunny.zip
3.3 MB
02 - Shader Essentials/007 ZombunnyTextures.zip
3.1 MB
05 - Lighting/005 Challenge 2.mp4
2.6 MB
06 - Passes & Blending/003 panel.png.zip
2.0 MB
05 - Lighting/004 Challenge 1.mp4
1.2 MB
06 - Passes & Blending/003 ParticleTextures.zip
886.6 kB
06 - Passes & Blending/001 LeafTexture.zip
714.6 kB
09 - Volumetric Rendering/012 ValueNoise.png.zip
263.5 kB
08 - Advanced Effects/005 SimpleFoam.png
248.4 kB
08 - Advanced Effects/003 GlassStarterFiles.zip
125.9 kB
01 - Introduction/008 zbunny.unitypackage.zip
84.9 kB
05 - Lighting/008 SinTimeChallenge.pdf
76.2 kB
03 - Illuminating Surfaces/004 VisNormals2.zip
25.1 kB
09 - Volumetric Rendering/001 Ray Marching_en.srt
23.4 kB
09 - Volumetric Rendering/002 More on Ray Marching_en.srt
22.8 kB
09 - Volumetric Rendering/007 Programming Value Noise P1_en.srt
21.8 kB
07 - Writing Vertex and Fragment Shaders/002 Colouring by Vertices and Fragments_en.srt
21.6 kB
09 - Volumetric Rendering/012 Clouds On Camera P1_en.srt
21.6 kB
03 - Illuminating Surfaces/002 Normal Mapping_en.srt
21.4 kB
02 - Shader Essentials/003 Shader Properties_en.srt
19.9 kB
09 - Volumetric Rendering/003 Spherical Fog_en.srt
19.7 kB
05 - Lighting/006 Writing Your Own Lighting Model_en.srt
19.2 kB
09 - Volumetric Rendering/014 Clouds On Camera P3_en.srt
18.1 kB
09 - Volumetric Rendering/006 Volumetric Clouds Value Noise_en.srt
18.0 kB
06 - Passes & Blending/003 Blending_en.srt
17.9 kB
02 - Shader Essentials/001 Variables and Packed Arrays_en.srt
17.9 kB
06 - Passes & Blending/005 ZomBunnyDecal.png.zip
16.8 kB
03 - Illuminating Surfaces/006 Bumped Environments_en.srt
16.8 kB
01 - Introduction/008 Your First Surface Shader_en.srt
16.7 kB
09 - Volumetric Rendering/004 Rendering Fog Density P1_en.srt
16.5 kB
09 - Volumetric Rendering/008 Programming Value Noise P2_en.srt
16.3 kB
06 - Passes & Blending/007 Advanced Stencils_en.srt
16.3 kB
09 - Volumetric Rendering/010 Integrating Colours and Depth_en.srt
16.0 kB
10 - Final Words/001 Where to Now_en.srt
15.5 kB
09 - Volumetric Rendering/011 Enhanced Noise_en.srt
14.8 kB
07 - Writing Vertex and Fragment Shaders/003 Material Use_en.srt
14.5 kB
09 - Volumetric Rendering/015 Clouds On Camera P4_en.srt
14.4 kB
05 - Lighting/003 Physically-Based Rendering_en.srt
14.4 kB
09 - Volumetric Rendering/013 Clouds On Camera P2_en.srt
14.4 kB
04 - The Dot Product/004 Logical Cutoffs_en.srt
14.2 kB
08 - Advanced Effects/002 Outlining_en.srt
13.6 kB
06 - Passes & Blending/006 Stencil Buffer_en.srt
13.5 kB
08 - Advanced Effects/004 Waves_en.srt
13.4 kB
06 - Passes & Blending/005 Blending Two Images_en.srt
13.2 kB
08 - Advanced Effects/003 Glass_en.srt
13.0 kB
08 - Advanced Effects/007 Plasma_en.srt
12.6 kB
04 - The Dot Product/003 Rim Lighting_en.srt
12.6 kB
09 - Volumetric Rendering/009 Programming Value Noise P3_en.srt
12.2 kB
06 - Passes & Blending/002 Holograms_en.srt
12.0 kB
04 - The Dot Product/002 Quiz.html
11.9 kB
07 - Writing Vertex and Fragment Shaders/005 Shadows_en.srt
11.6 kB
06 - Passes & Blending/001 The Alpha Channel_en.srt
11.0 kB
05 - Lighting/002 Blinn-Phong Lighting & Surface Output_en.srt
11.0 kB
01 - Introduction/010 Crash Course in Vector Mathematics.html
10.9 kB
08 - Advanced Effects/005 Scrolling Textures_en.srt
10.6 kB
03 - Illuminating Surfaces/008 Buffers and Queues_en.srt
10.5 kB
11 - Appendices/001 Appendix A - CG Function List.html
10.2 kB
07 - Writing Vertex and Fragment Shaders/001 The Anatomy of a VertexFragment Shader_en.srt
9.8 kB
04 - The Dot Product/001 The Dot Product_en.srt
8.6 kB
08 - Advanced Effects/001 Vertex Extruding_en.srt
8.5 kB
05 - Lighting/001 Lighting Models_en.srt
7.9 kB
02 - Shader Essentials/002 The Anatomy of a Mesh and Shader Input_en.srt
7.8 kB
07 - Writing Vertex and Fragment Shaders/004 Lighting_en.srt
7.3 kB
09 - Volumetric Rendering/005 Rendering Fog Density P2_en.srt
7.2 kB
06 - Passes & Blending/004 Leaves and Culling_en.srt
6.5 kB
05 - Lighting/006 CustomLights.zip
6.2 kB
03 - Illuminating Surfaces/004 Visualising Normals.html
5.6 kB
03 - Illuminating Surfaces/005 Illumination Models_en.srt
5.3 kB
11 - Appendices/002 Appendix B - Shader Cheat Sheet.html
4.5 kB
01 - Introduction/007 The Rendering Pipeline_en.srt
4.3 kB
03 - Illuminating Surfaces/001 Lambert & Lighting_en.srt
3.8 kB
01 - Introduction/001 Welcome_en.srt
3.6 kB
09 - Volumetric Rendering/015 CloudsCameraWithPlasma.shader.zip
2.7 kB
09 - Volumetric Rendering/011 RaymarchCloudsVolume4.shader.zip
2.7 kB
09 - Volumetric Rendering/010 RaymarchCloudsVolume3.shader.zip
2.6 kB
09 - Volumetric Rendering/014 CloudsCamera.shader.zip
2.4 kB
09 - Volumetric Rendering/009 RaymarchCloudsVolume2.shader.zip
2.4 kB
08 - Advanced Effects/002 Outlines.zip
2.3 kB
06 - Passes & Blending/007 AdvStencils.zip
2.1 kB
11 - Appendices/003 Appendix C - Credits and Extra Resources.html
2.1 kB
09 - Volumetric Rendering/005 SphericalFog.shader.zip
2.0 kB
08 - Advanced Effects/005 UVScrolling.zip
1.9 kB
05 - Lighting/003 PBRShaders.zip
1.9 kB
09 - Volumetric Rendering/015 CloudsFinal.cs.zip
1.8 kB
06 - Passes & Blending/005 AddDecal.zip
1.8 kB
09 - Volumetric Rendering/013 Clouds.cs.zip
1.8 kB
06 - Passes & Blending/006 WallHole.zip
1.7 kB
01 - Introduction/002 Join the H3D Student Community_en.srt
1.6 kB
07 - Writing Vertex and Fragment Shaders/007 VFDiffuseColouredShadows.shader.zip
1.6 kB
09 - Volumetric Rendering/002 PrimitiveSphere.shader.zip
1.5 kB
07 - Writing Vertex and Fragment Shaders/005 VFDiffuseShadows.shader.zip
1.5 kB
08 - Advanced Effects/006 UVScrollWaterWithWaves.shader.zip
1.4 kB
08 - Advanced Effects/008 VFPlasma.shader.zip
1.4 kB
08 - Advanced Effects/004 Waves.shader.zip
1.3 kB
01 - Introduction/005 Help! Why can't I see my shaders correctly.html
1.3 kB
07 - Writing Vertex and Fragment Shaders/004 VFDiffuse.shader.zip
1.2 kB
08 - Advanced Effects/007 Plasma.shader.zip
1.2 kB
09 - Volumetric Rendering/008 Random.shader.zip
1.2 kB
07 - Writing Vertex and Fragment Shaders/003 VFMat.shader.zip
1.1 kB
09 - Volumetric Rendering/012 Drive.cs.zip
1.1 kB
04 - The Dot Product/005 CutoffWithDiffuse.shader.zip
1.1 kB
07 - Writing Vertex and Fragment Shaders/006 VFColouredMat.shader.zip
1.1 kB
02 - Shader Essentials/004 PropertiesChallenge1.shader.zip
1.1 kB
03 - Illuminating Surfaces/006 BumpedEnv.shader.zip
1.1 kB
05 - Lighting/007 ToonRampAlbedo.shader.zip
1.1 kB
02 - Shader Essentials/003 UseProperties.shader.zip
1.1 kB
08 - Advanced Effects/001 Extrude.shader.zip
1.1 kB
05 - Lighting/004 PBRChallenge1.shader.zip
1.0 kB
02 - Shader Essentials/007 PropertiesChallenge4.shader.zip
1.0 kB
03 - Illuminating Surfaces/007 BumpRefChallenge.shader.zip
1.0 kB
06 - Passes & Blending/002 Hologram.shader.zip
1.0 kB
09 - Volumetric Rendering/007 MarchMacro.txt.zip
1.0 kB
02 - Shader Essentials/006 PropertiesChallenge3.shader.zip
1.0 kB
05 - Lighting/005 PBRChallenge2.shader.zip
1.0 kB
01 - Introduction/009 MyFirstShaderChallenge.shader.zip
999 Bytes
03 - Illuminating Surfaces/002 BumpDiffuse.shader.zip
998 Bytes
05 - Lighting/008 Challenge 4.html
986 Bytes
04 - The Dot Product/004 Cutoff.shader.zip
983 Bytes
02 - Shader Essentials/005 PropertiesChallenge2.shader.zip
968 Bytes
08 - Advanced Effects/003 GlassUpdated.zip
957 Bytes
05 - Lighting/002 BasicP.shader.zip
953 Bytes
03 - Illuminating Surfaces/002 NormalPlay.cs.zip
951 Bytes
09 - Volumetric Rendering/013 Blit.txt.zip
942 Bytes
04 - The Dot Product/003 Rim.shader.zip
938 Bytes
01 - Introduction/008 MyFirstShader.shader.zip
934 Bytes
06 - Passes & Blending/001 Leaves.shader.zip
916 Bytes
02 - Shader Essentials/001 PackedPractice.shader.zip
915 Bytes
09 - Volumetric Rendering/006 RayMarchCloudsP1.shader.zip
836 Bytes
09 - Volumetric Rendering/016 References.html
794 Bytes
02 - Shader Essentials/007 Properties Challenge 4.html
683 Bytes
01 - Introduction/004 FAQs.html
629 Bytes
01 - Introduction/009 Challenge.html
628 Bytes
08 - Advanced Effects/006 Challenge 1.html
568 Bytes
03 - Illuminating Surfaces/003 BumpDiffuseChallenge1.zip
557 Bytes
01 - Introduction/006 Working with Unity 6 in this course.html
544 Bytes
09 - Volumetric Rendering/external-links.txt
540 Bytes
03 - Illuminating Surfaces/007 Bumped Environments Challenge.html
532 Bytes
07 - Writing Vertex and Fragment Shaders/007 Challenge 2.html
455 Bytes
05 - Lighting/007 Challenge 3.html
423 Bytes
02 - Shader Essentials/004 Properties Challenge 1.html
413 Bytes
02 - Shader Essentials/005 Properties Challenge 2.html
395 Bytes
02 - Shader Essentials/006 Properties Challenge 3.html
392 Bytes
04 - The Dot Product/005 Challenge.html
373 Bytes
07 - Writing Vertex and Fragment Shaders/006 Challenge 1.html
346 Bytes
03 - Illuminating Surfaces/003 Bumped Diffuse Challenge.html
326 Bytes
08 - Advanced Effects/008 Challenge 2.html
307 Bytes
09 - Volumetric Rendering/003 Quadratic-Equations-Explained.url
160 Bytes
09 - Volumetric Rendering/003 Ray-Sphere-Intersections.url
147 Bytes
01 - Introduction/003 Contacting H3D.html
115 Bytes
10 - Final Words/external-links.txt
98 Bytes
09 - Volumetric Rendering/013 Unitys-Low-Level-Graphics-Language.url
72 Bytes
10 - Final Words/001 Suggested-Order-of-Study-for-Holistic3D-Courses.url
65 Bytes
09 - Volumetric Rendering/013 Bit-Block-Transfer.url
62 Bytes
09 - Volumetric Rendering/006 Perlin-Noise.url
52 Bytes
05 - Lighting/005 Challenge 2_en.srt
0 Bytes
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本站不存储任何资源内容,只收集BT种子元数据(例如文件名和文件大小)和磁力链接(BT种子标识符),并提供查询服务,是一个完全合法的搜索引擎系统。 网站不提供种子下载服务,用户可以通过第三方链接或磁力链接获取到相关的种子资源。本站也不对BT种子真实性及合法性负责,请用户注意甄别!
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