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文件列表
01 How to get Started/02 Introduction to ZBrush/project_files.zip
3.3 GB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/Creating High Resolution Characters in ZBrush.zip
2.1 GB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/Modeling a Female Hero in ZBrush and Maya.zip
1.9 GB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/Skill-Builder Sculpting in ZBrush and Maya.zip
1.8 GB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/Creating Medieval Character Concepts in ZBrush and Maya.zip
1.7 GB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/Creating a Detailed Forest Creature in ZBrush.zip
1.5 GB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/Hyper Detailing Workflows in ZBrush.zip
1.5 GB
01 How to get Started/08 Topology Tools in ZBrush/Topology Tools in ZBrush.zip
1.4 GB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/Professional Series Painting and Rendering in ZBrush.zip
1.0 GB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush.zip
1.0 GB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/Texturing a Realistic Human in Maya and ZBrush.zip
1.0 GB
01 How to get Started/09 Working Quickly in ZBrush/Working Quickly in ZBrush.zip
687.1 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/Asset Pipeline in Maya and ZBrush.zip
684.3 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/Creating a Fantasy Dragon in ZBrush.zip
679.0 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/Sculpting the Human Body in ZBrush.zip
589.1 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/Sculpting a Realistic Bust in ZBrush.zip
576.0 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/project_files.zip
575.3 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/Creature Concept Sculpting in ZBrush.zip
549.7 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/Pipeline Integration with Maya and ZBrush.zip
548.5 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/project_files.7z
544.7 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/High-Resolution Game Character Creation Pipeline in ZBrush and Maya.zip
533.7 MB
01 How to get Started/14 Fiber Techniques in ZBrush/Fiber Techniques in ZBrush.zip
533.4 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/project_files.zip
505.5 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/Creating Game Characters with Maya and ZBrush.zip
502.1 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/Professional Series Creature Concepting in ZBrush.zip
477.0 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/Texturing a Female Hero in ZBrush.zip
455.9 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/Character Creation Pipeline in Maya and ZBrush.zip
439.8 MB
01 How to get Started/19 Presentation Techniques in ZBrush/Presentation Techniques in ZBrush.zip
434.5 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/ Creating a Sea Creature in Maya and ZBrush.zip
405.3 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/Creating a Cartoon Scientist in ZBrush/ZBrush Files/Final_end.ZPR
355.5 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/Crafting Characters from Design to Composite in ZBrush and Maya.zip
339.3 MB
01 How to get Started/01 Beginner's Guide to ZBrush/Beginners Guide to ZBrush.zip
322.0 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/Hard Surface Techniques in ZBrush 4R5.zip
311.3 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/Creating a Cartoon Scientist in ZBrush.zip
306.0 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/Cloth Sculpting Workflows in ZBrush.zip
250.4 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/Character and Scene Development in ZBrush.zip
233.1 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/Techniques for Sculpting Like the Masters in ZBrush.zip
229.8 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/12_end.ZTL
229.6 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/17 Compiling the texture map files in Photoshop.mp4
208.2 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/09 Finishing the metal texture.mp4
194.2 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/Creating a Portfolio-Ready Demon Concept in ZBrush.zip
189.3 MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Mesh Creation Concepts in ZBrush.zip
185.1 MB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/FiberMesh Integration with ZBrush.zip
185.0 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/04 Cleaning up textures.mp4
183.3 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/13 Importing the tiles into ZBrush.mp4
181.8 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/14 Sculpting the tiles in ZBrush.mp4
173.0 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/Creating a Photorealistic Female Character in ZBrush and 3ds Max.zip
172.7 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/15 Importing the high poly mesh into 3ds Max.mp4
168.1 MB
03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/Creating Game Weapons in Maya and ZBrush.zip
162.4 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/08 Creating seamless textures with specific detail.mp4
160.6 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/Modeling a Mech Robot in ZBrush.zip
159.4 MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Mesh Creation Concepts in ZBrush/ZBrush Files/04_begin.ZTL
158.7 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/03 Basic seamless textures techniques.mp4
155.7 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/06_begin.ZTL
140.0 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/project_files.zip
139.0 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/Multi-Tile Texture Workflows.zip
137.9 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/12 Filling in the seamless texture object.mp4
134.2 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/05_begin.ZTL
128.6 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/07 Cleaning up debris.mp4
126.3 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/18 Finalizing the diffuse map.mp4
124.2 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/16 Rendering the texture maps.mp4
122.8 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/11 Blocking in the seam.mp4
120.0 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/05 Fixing seams-An alternate approach.mp4
105.9 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/05 UVing with multiple UV coordinates in Maya.mov
105.7 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/02 Base fundamentals for creating seamless textures.mp4
104.6 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/06 Fixing seams using the patch tool.mp4
102.4 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/10 Setting up 3ds Max for creating seamless textures.mp4
99.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/34 Creating the inside of the mouth.mov
95.6 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/Creating a Cartoon Scientist in ZBrush/ZBrush Files/Final_end.ZTL
95.5 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/09 Inserting detailed pieces.flv
90.7 MB
03 ZBrush and Maya Pipeline/07 Toon Image Creation in Maya and ZBrush/04 Creating clothes and sculpting.mov
87.8 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/17_begin.ZTL
87.5 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/07 Creating dagger details.flv
86.3 MB
01 How to get Started/14 Fiber Techniques in ZBrush/08 Creating animal fur.mov
86.1 MB
01 How to get Started/14 Fiber Techniques in ZBrush/04 Creating short human hair.mov
84.4 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/11 Adding detail to the clothing.mov
83.9 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/31 Moving on to the forearm.mov
80.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/36 UVing the clothing.mov
80.7 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/02 Creating base geometry.flv
80.3 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/32 Retopologizing the arms and hands.mov
80.2 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/Referenced Files/Spotlight.ZSL
78.4 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/33 Continuing the forearm.mov
78.3 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/12_begin.ZTL
78.1 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/28 Detailing the mandible.mov
76.1 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/34 Blocking in the forearm interior.mov
75.1 MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/Mesh Creation Concepts in ZBrush/ZBrush Files/11_begin.ZTL
72.4 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/33 Continuing to retopologize the hands and arms.mov
71.1 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/29 Getting into TopoGun.mov
70.9 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/10 Finishing the inserted detail.flv
69.4 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/09 Defining the face with detail.mov
67.7 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/08_begin.ZTL
67.6 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/07_begin.ZTL
67.6 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/09_begin.ZTL
67.2 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/10_begin.ZTL
67.0 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/30 Retopologizing the face.mov
66.6 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/15 Finishing the hands and arms.mov
66.1 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/04_begin.ZTL
64.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/23 Defining button and cloth details in Maya.mov
64.2 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/03 Sculpting the top of the dagger.flv
64.1 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/43 Detailing the eyes and mouth.mov
63.7 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/27 Using the Curve Tube brush to add roots to the leg.mov
63.6 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/15_begin.ZTL
63.1 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/16_begin.ZTL
63.1 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/14_begin.ZTL
63.1 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/16 Modeling the shirt base in Maya.mov
62.9 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/11 Painting the dagger.flv
62.4 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/24 Layering armor on the upper torso.mov
62.0 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/11_begin.ZTL
62.0 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/24 Posing our character in ZBrush.mov
61.7 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/11_begin.ZTL
61.6 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/14 Creating clothing forms.mov
61.5 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/13_begin.ZTL
61.4 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/12_begin.ZTL
61.2 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/10 Building the claws.mov
60.8 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/11 Finishing up the feet.mov
59.7 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/12 Creating the upper leg topology.mov
59.6 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/35 Detailing the forearm.mov
59.2 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/08 Projecting the eyes and creating texture maps.flv
58.6 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/47 Using Spotlight to texture the torso.mov
58.3 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/11 Starting the low resolution head.mov
58.1 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/35 Detailing the torso.mov
57.5 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/16 Detailing the torso armor.mov
57.4 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/10_begin.ZTL
57.1 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/09 Detailing the sculpt.mov
56.9 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/07 Filling in texture gaps manually.flv
56.8 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/13 Scales and wrinkles.mov
56.5 MB
01 How to get Started/14 Fiber Techniques in ZBrush/09 Creating trees.mov
56.5 MB
01 How to get Started/14 Fiber Techniques in ZBrush/07 Working with longer hair.mov
56.2 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/09 Adding details to the feet.mov
56.2 MB
01 How to get Started/08 Topology Tools in ZBrush/03 Using zsphere topology tools.mov
56.1 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/09 Adding clothes.mov
55.9 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/37 Laying out the UVs in Maya.mov
55.5 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/08 Adding the belt and buckle.mov
55.5 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/37 Posing the character for rendering.mov
55.3 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/12 Working on the ears.mov
55.0 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/05 Beginning the lower leg.mov
55.0 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/02_begin.ZTL
54.8 MB
01 How to get Started/06 Texture Painting in ZBrush/Texture Painting in ZBrush/ZBrush Files/03_begin.ZTL
54.8 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/22 Combing our character's mustache.mov
54.5 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/33 Using alphas to add detail to the head.mov
54.2 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/20 Adding final details to the carapace.mov
53.9 MB
01 How to get Started/08 Topology Tools in ZBrush/07 Using QRemesher.mov
53.9 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/19 Adding mossy details to the left main branch.mov
53.9 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/41 Adding lichens and fungus.mov
53.3 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/45 Texturing the head.mov
53.3 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/36 Creating the gun.mov
53.1 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/07 Detailing the head and torso.mov
52.4 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/26 Continuing work on the lower legs.mov
52.1 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/30 Blocking out the upper arm.mov
51.7 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/19 Adding armor plating to the carapace.mov
51.6 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/20 Roughing in the lower body.mov
51.5 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/09 Continuing to shape the head.mov
51.4 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/07 Retopologizing our character.mov
51.4 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/16 Posing the Wolfman character.mov
51.1 MB
01 How to get Started/14 Fiber Techniques in ZBrush/05 Creating facial hair.mov
50.9 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/17 Adding some fine details.mov
50.6 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/15 Reassembling the asset in Marmoset Toolbag.flv
50.5 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/19 Building the pants base.mov
50.4 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/15 Building the tree and detailing the base.mov
50.4 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/18 Finishing the vest shape.mov
49.9 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/05 Creating small feathers on the creature.mov
49.8 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/19 Beginning to pose our character.mov
49.8 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/10 Preparing the blocking model for export.mov
49.7 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/16 Combining the two shirts.mov
49.3 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/15 Creating the metal barrel.mov
49.3 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/29 Creating moss with FiberMesh.mov
48.9 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/36 Sculpting details with layers.mov
48.9 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/13 Projecting detail and creating UVs.flv
48.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/48 Finishing up the textures.mov
48.5 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/17 Pushing the detail on the t-shirt.mov
48.5 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/08 Bringing the different parts of the face together.mov
48.0 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/08 Finishing our sculpture's detailing process.mov
47.8 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/08 Finishing the topology changes.mov
47.5 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/07 Modeling the leg interior.mov
47.5 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/36 Building the large utliity belt.mov
47.5 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/22 Our first pass at the left leg.mov
47.4 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/46 Finishing up the head texture using Polypaint.mov
47.1 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/25 Adding details to the vest.mov
47.0 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/44 Using Spotlight for texturing.mov
47.0 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/06 Adding hair to our character.mov
46.9 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/07 Building the low resolution pants.mov
46.9 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/17 Creating the robot's back pieces.mov
46.8 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/32 Using curve brushes to add detail.mov
46.2 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/13 Beginning to block clothing in ZBrush.mov
46.0 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/12 Creating the game resolution mesh.flv
46.0 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/05 Retopologizing the torso and adding detail.mov
46.0 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/10 Preparing our mesh for polypainting.mov
45.6 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/06 Continuing the lower leg armor.mov
45.4 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/17 Beginning the low resolution torso.mov
45.4 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/04 Using the Nudge brush to warp images to fit geometry.flv
45.3 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/04 Finishing the heads.flv
45.3 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/24 Applying button to cloth and shoe details.mov
45.2 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/32 Building the vest trim and zipper.mov
45.1 MB
01 How to get Started/14 Fiber Techniques in ZBrush/03 Creating grass.mov
44.8 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/12 Changing the hand topology and adding eyes.mov
44.7 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/06 Projecting other areas of the head.flv
44.7 MB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/02 Transferring FiberMesh as polygons.mov
44.3 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/16 Topology modification Solution.mov
44.0 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/09 Opening and separating our UVs.mov
43.9 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/45 Adding diffuse, specular, and gloss textures.mov
43.8 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/18 Adding wear and dirt to our texture.mov
43.7 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/06 Creating proxy geometries for our character.mov
43.3 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/09 Finishing the head and attaching it to the body.mov
43.2 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/02 Modifying our 2D concept and creating a base mesh.mov
43.2 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/14 Finishing the face sculpt.mov
43.1 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/42 Creating additional details.mov
43.0 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/08 Building the whiskers and beard.mov
43.0 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/19 Completing the main vest geometry.mov
42.7 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/17 Painting the dragon.mov
42.7 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/06 Blocking in the other side of the torso.mov
42.6 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/20 Adding the vest details.mov
42.6 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/29 Building the pants trim and small belt.mov
42.5 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/11 Texturing the dress in Photoshop.mov
42.4 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/06 Using Maya geometry to guide our ZBrush sculpt.mov
42.4 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/14 Topology modification Skill Review.mov
42.2 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/24 Refining the lower leg shapes.mov
42.2 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/21 Detailing the rocks in the upper leg.mov
42.2 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/19 Adding a cape in Maya.mov
42.1 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/16 Starting on the left arm for our creature.mov
42.1 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/12 Beginning the right arm.mov
42.0 MB
01 How to get Started/02 Introduction to ZBrush/37 Creating puddle with DynaMesh.mov
41.9 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/10 Painting the objects.mov
41.9 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/14 More mesh inserts.mov
41.6 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/16 Rendering and compositing our final image.mov
41.6 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/19 Finishing the pants detail.mov
41.5 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/15 Adding bulk to the right arm.mov
41.4 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/04 Asymmetry and silhouette.mov
41.3 MB
01 How to get Started/02 Introduction to ZBrush/34 Using FiberMesh.mov
41.3 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/06 Texturing with ZAppLink exporting textures from ZBrush.mov
41.3 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/14 Texturing the accessories in Mudbox.mov
41.1 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/18 Further detail painting.mov
41.0 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/06 Working more on sculpting the head.mov
40.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/08 Adding more detail to the upper lip.mov
40.8 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/06 Adding relief to the handle.flv
40.7 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/13 Adding the right forearm pieces.mov
40.7 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/06 Building the wing.mov
40.6 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/14 Starting the abdomen.mov
40.6 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/42 Building the eyelashes.mov
40.5 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/23 Blocking in the lower legs.mov
40.4 MB
01 How to get Started/14 Fiber Techniques in ZBrush/02 Working with FiberMesh.mov
40.3 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/10 Adding the ears.mov
40.2 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/38 Final details on the left arm.mov
40.2 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/09 Modifying the facial topology in Maya.mov
40.1 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/08 Insert mesh brushes.mov
40.1 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/05 Blocking out clothing and adding detail to the legs.mov
40.0 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/40 Using MicroMesh to add patches of fungus.mov
40.0 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/43 Making final adjustments.mov
39.9 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/07 Adding extremely fine detailing layers.mov
39.9 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/09 Starting the polypainting process.mov
39.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/11 Adding limbs to the branches.mov
39.8 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/10 Correcting UVs in 3ds Max.mov
39.7 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/10 Adding more effects to the polypainted texture.mov
39.7 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/05 Adding ridges to the handle.flv
39.6 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/14 Sculpting detail inside the mouth.mov
39.5 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/27 Beginning the mandible.mov
39.4 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/06 Defining the anatomy of our character.mov
39.4 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/26 Roughing up the surfaces using masks.mov
39.3 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/05 Adding the poncho folds.mov
39.2 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/15 Creating wrinkles in the coat.mov
39.2 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/07 Starting wrinkling and skin detail.mov
39.1 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/06 Continuing to add layers of detail.mov
38.9 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/24 Building the vest.mov
38.8 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/11 Finishing our polypaint.mov
38.7 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/20 Base mesh creation of the shoes.mov
38.6 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/03 Transferring painted detail.mov
38.6 MB
01 How to get Started/02 Introduction to ZBrush/30 Advanced polypainting concepts.mov
38.5 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/18 Adding final details to the dress.mov
38.0 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/07 Adding eyes to the model.mov
38.0 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/13 Making the eyelids.mov
37.9 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/25 Setting up lights and rendering.mov
37.9 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/18 Polypainting our character.mov
37.9 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/11 Sculpting the main head structure.mov
37.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/17 Sculpting the left arm branches.mov
37.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/08 Adding initial details to the head.mov
37.8 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/26 Compositing and retouching the final render.mov
37.8 MB
03 ZBrush and Maya Pipeline/07 Toon Image Creation in Maya and ZBrush/06 Shading and lighting tweaks.mov
37.7 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/49 A quick lighting setup.mov
37.7 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/06 Using Panel Loops.mov
37.6 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/12 Adding detail with Micro Mesh.mov
37.5 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/16 Creating the UVs for our barrel.mov
37.2 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/19 Adding final details to the scarf.mov
37.1 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/34 Sculpting a patch for the vest.mov
36.9 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/13 Adding eyes, fur and vein details.mov
36.9 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/16 Building the jeans.mov
36.8 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/38 Modeling the throwing knives.mov
36.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/35 Continuing cleaning up the model.mov
36.8 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/08 Creating the curved detail section.flv
36.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/04 Using ZSketch to create the torso.mov
36.7 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/22 Sculpting the boot.mov
36.7 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/17 Starting the vest base.mov
36.7 MB
01 How to get Started/06 Texture Painting in ZBrush/15 Darkening cavities and occluded areas.mov
36.4 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/05 Projecting the ear.flv
36.3 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/50 Compositing the final render.mov
36.3 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/16 Creating teeth with curves.mov
36.3 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/02 Painting the body.mov
36.3 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/07 Blocking in the head.mov
36.2 MB
01 How to get Started/06 Texture Painting in ZBrush/05 Detailing the back of the creature.mov
36.1 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/37 Adjusting and blending layers.mov
36.0 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/16 Creating a UV layout for the body.mov
35.9 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/06 Customizing topology in Maya.mov
35.9 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/37 Building the magazine cases.mov
35.8 MB
01 How to get Started/02 Introduction to ZBrush/36 Using MicroMesh.mov
35.8 MB
01 How to get Started/08 Topology Tools in ZBrush/04 Working with the Topology Brush.mov
35.5 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/32 Creating a custom multimesh brush.mov
35.5 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/22 Finishing the shoes.mov
35.5 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/11 Continuing blocking in the arms and hands.mov
35.4 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/12 Refining the head and adding a collar.mov
35.3 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/12 Exporting the displacement maps.mov
35.3 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/26 Adding the boot trim in Maya.mov
35.2 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/02 Developing the look of our character.mov
35.2 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/06 Polypainting the feathers.mov
35.0 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/04 Creating custom meshes in Maya.mov
34.9 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/36 Adding a combed hairstyle to our character.mov
34.9 MB
01 How to get Started/14 Fiber Techniques in ZBrush/06 Adding body hair.mov
34.8 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/12 Refining and finishing the teeth and tongue.mov
34.8 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/18 Creating the carapace using topology tools.mov
34.8 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/16 Shading our character's accessories.mov
34.7 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/27 Finalizing geometry of our character.mov
34.7 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/17 Projecting all of the high-res detail.mov
34.4 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/05 Starting on initial refinement.mov
34.3 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/07 Skin shader set up.mov
34.3 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/17 Adding more folds and wrinkles to the dress.mov
34.3 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/14 Render settings and material setup in KeyShot.mov
34.0 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/07 Working on the body topology.mov
34.0 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/07 Setting up the face.mov
33.8 MB
01 How to get Started/06 Texture Painting in ZBrush/03 Painting the base colors.mov
33.7 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/26 Adding the hard edges to the nose plate.mov
33.6 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/02 Discussing cloth reference.mov
33.5 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/11 Continuing our detail modeling.mov
33.4 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/29 Creating the robot's facial elements.mov
33.3 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/14 Detailing the right forearm.mov
33.3 MB
01 How to get Started/02 Introduction to ZBrush/26 Using Panel Loops.mov
33.3 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/17 Starting to texture the barrel.mov
33.2 MB
01 How to get Started/09 Working Quickly in ZBrush/09 Using Subtool Master.mov
33.2 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/03 Creating form and polygroups.mov
33.1 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/10 Blocking in the arms and hands.mov
33.1 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/04 Refining the shape.mov
33.1 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/23 Using textures to create a base for the fabric.mov
33.0 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/04 Adding short fur to the creature.mov
33.0 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/03 Preparing and exporting the body.mov
32.9 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/21 Adding eyebrows and a test tube accessory.mov
32.9 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/04 Shaping the adaptive skin.mov
32.8 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/17 Creating accessories Skill Review.mov
32.8 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/20 Posing our character using Transpose Master.mov
32.8 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/15 Sculpting high frequency details.mov
32.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/25 Adding details to the lower leg.mov
32.8 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/13 Creating the shirt button and refining the mouth.mov
32.7 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/13 Finishing the head geometry.mov
32.7 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/21 Sculpting wrinkles into the jeans.mov
32.6 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/22 Creating a UV layout for the torso.mov
32.5 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/25 Creating a compelling render with Marmoset Toolbag.mov
32.5 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/11 Modifying the head and chest topology.mov
32.5 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/34 Sculpting with masks and alphas.mov
32.4 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/04 Adding the neck and arms using insert brushes.mov
32.4 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/23 Continuing the paint our character.mov
32.3 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/05 Refining the mesh of the body.mov
32.2 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/08 Starting on the feet.mov
32.2 MB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/04 Applying Vector Displacement Maps.mov
32.2 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/08 Building the head.mov
32.1 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/03 Blocking out the character.mov
32.1 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/18 Adding tendrils to the left arm.mov
32.1 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/23 Setting up our camera.mov
32.0 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/10 Blocking out the crown of tree branches.mov
32.0 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/14 Rebuilding the hands.mov
32.0 MB
03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/02 Building the base mesh.mov
31.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/28 Adding leaves with FiberMesh.mov
31.8 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/31 Using images as FiberMesh textures.mov
31.7 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/22 Rendering out our character.mov
31.6 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/13 Reprojecting detail to quickly sculpt asymmetrically.mov
31.5 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/20 Building the base of the boot.mov
31.5 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/05 Setting up our camera and lights.mov
31.3 MB
01 How to get Started/02 Introduction to ZBrush/44 Software Integration.mov
31.3 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/15 Editing textures in Photoshop.mov
31.2 MB
01 How to get Started/06 Texture Painting in ZBrush/04 Adding detail to the underside using Spotlight.mov
31.1 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/02 Sculpting pipeline Skill Review.mov
31.0 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/05 Sculpting the main body.mov
31.0 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/11 Applying wrinkles and folds.mov
31.0 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/Creating a Cartoon Scientist in ZBrush/ZBrush Files/ScientistStart.ZPR
31.0 MB
04 Texturing in ZBrush/05 Creating Game Assets in ZBrush/14 Creating and exporting maps.flv
30.9 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/08 Shading our inorganic elements.mov
30.7 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/13 Sculpting a dress for our model.mov
30.6 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/09 Creating teeth using DynaMesh.mov
30.6 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/30 Creating FiberMesh pine needles.mov
30.6 MB
01 How to get Started/06 Texture Painting in ZBrush/13 Painting the teeth and claws.mov
30.5 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/21 Blocking out the robot's core geometry.mov
30.4 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/11 Adding detail with Insert Brushes.mov
30.4 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/02 Assembling images and saving a Spotlight.flv
30.3 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/03 Blocking in the torso using insert brushes.mov
30.2 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/25 Adjusting shirt and shoe detail.mov
30.2 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/27 Creating specular maps.mov
30.2 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/04 Sculpting the DynaMesh.mov
30.1 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/07 Creating hands and refining the feet.mov
30.0 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/13 Creating the hand pearls.mov
29.9 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/40 Sculpting the hair.mov
29.9 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/04 Building a rough sculpt of our character.mov
29.9 MB
01 How to get Started/02 Introduction to ZBrush/15 Working with Polygroups.mov
29.9 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/10 Creating a UV layout for the pants and boots.mov
29.8 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/06 Adding legs and feet.mov
29.7 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/04 Blocking in the sculpt.mov
29.6 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/06 Using noise to detail the shell.mov
29.6 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/project_files/Hard Surface Techniques in ZBrush 4R5/ZBrush Files/09_begin.ZTL
29.4 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/02 Texturing the vest.mov
29.4 MB
03 ZBrush and Maya Pipeline/07 Toon Image Creation in Maya and ZBrush/02 Cutting the geometry and using selection sets.mov
29.3 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/28 Sculpting the pants.mov
29.3 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/19 Creating accessories Solution.mov
29.2 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/16 Using QRemesher to project cloth details.mov
29.0 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/06 Redrawing the mouth topology.mov
28.9 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/19 Finishing the jeans texture.mov
28.8 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/05 Creating the rest of the arm.mov
28.8 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/09 Finishing the low resolution pants.mov
28.8 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/25 Creating the robot's nose plate.mov
28.8 MB
01 How to get Started/02 Introduction to ZBrush/27 Topology tools.mov
28.8 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/09 Modeling our wooden pallet.mov
28.8 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/05 Adding our first layer of detail.mov
28.7 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/24 Painting the teeth of our character.mov
28.6 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/16 Using ZRemesher to automatically retopologize our mesh.mov
28.5 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/35 Using Shadowbox to create a large patch for the vest.mov
28.5 MB
01 How to get Started/02 Introduction to ZBrush/28 Advanced sculpting concepts.mov
28.5 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/04 Sculpting pipeline Solution.mov
28.5 MB
01 How to get Started/11 UV Master in ZBrush/08 Calculating UV seams on non-symmetrical meshes.mov
28.4 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/26 Sculpting and painting the vest.mov
28.3 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/10 Adding the nose and eye sockets.mov
28.3 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/04 Blocking the hands and creating the neck.mov
28.3 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/09 Using subsurface scattering.mov
28.2 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/02 Concept and base mesh creation.mov
28.1 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/14 Alternate method diffuse and normal maps.mov
28.1 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/33 Adding the sleeve and knife bands.mov
28.1 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/13 Using UVs to add texture to the sleeve.mov
28.0 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/22 Starting on the head.mov
27.9 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/08 Using masks to guide the sculpt.mov
27.8 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/21 Adding pieces to the boot in Maya.mov
27.8 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/22 Building the collar for the character's shirt.mov
27.8 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/08 Creating base meshes in Maya.mov
27.7 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/23 Building the base mesh for the suit jacket.mov
27.7 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/25 Working and rendering with multi-layered ZBrush documents.mp4
27.5 MB
01 How to get Started/06 Texture Painting in ZBrush/07 Using custom alphas.mov
27.5 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/16 Finalizing the front of the head texturing.mov
27.5 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/18 Texturing the skin in ZBrush.mov
27.4 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/18 Finishing the vest base.mov
27.4 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/41 Making final modifications.mov
27.3 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/04 Painting a realistic skin map.mov
27.3 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/40 Finishing up the render.mov
27.2 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/12 Subdividing and slowly adding detail.mov
27.2 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/04 Using multiple texture tiles in ZBrush.mov
27.2 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/04 Sharpening edges.mov
27.2 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/15 Texturing the front of the head.mov
27.2 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/08 Reprojecting details on our topology.mov
27.2 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/18 Creating subsurface scattering textures.mov
27.1 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/20 Creating our traffic cone.mov
27.1 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/46 Finalizing textures of our image.mov
27.1 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/23 Using FiberMesh.mov
27.1 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/11 Adding details and finishing touches.mov
27.0 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/03 Refining the lips and overall shapes of the model.mov
27.0 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/11 Exporting geometry for rendering.mov
27.0 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/17 Texturing the side of the head.mov
27.0 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/12 Retopology and polygrouping.mov
27.0 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/15 Finishing up the abdomen.mov
27.0 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/28 Getting our mesh ready for retopology.mov
26.9 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/10 Creating overlapping plates.mov
26.8 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/03 Creating custom brushes.mov
26.8 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/14 Editing reference images for texturing.mov
26.7 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/12 Detailing the arms.mov
26.7 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/13 Exporting our models and textures to KeyShot.mov
26.7 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/38 Combining our render passes in After Effects.mov
26.7 MB
01 How to get Started/06 Texture Painting in ZBrush/06 Blending the skin colors together.mov
26.7 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/04 Preparing and exporting the clothing.mov
26.6 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/02 Adding basic detail to our model.mov
26.6 MB
01 How to get Started/11 UV Master in ZBrush/05 Utilizing polygroups within the UV Master.mov
26.5 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/08 Sculpting the head.mov
26.5 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/11 Sculpting the creature's head and gills.mov
26.5 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/10 Using Photoshop to speed up our concepts for ZBrush.mov
26.4 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/39 Using the curve lathe brush to create smaller details.mov
26.4 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/03 Setting up our ZBrush preferences and sculpting brushes.mov
26.4 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/02 Using DynaMesh to shape the creature.mov
26.4 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/14 Making coat details.mov
26.3 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/05 Detailing the outer shell.mov
26.3 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/39 Map generation and composition.mov
26.3 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/31 Finishing the retopology of the face.mov
26.3 MB
01 How to get Started/08 Topology Tools in ZBrush/8 Creating accessories with the topology tools.mov
26.2 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/07 Assembling the wings.mov
26.2 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/04 Creating the poncho.mov
26.1 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/21 Texturing the hair.mov
26.0 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/11 Creating the eyes.mov
26.0 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/03 Exporting and importing geometry.mov
26.0 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/15 Cloth detailing on button down shirt.mov
25.9 MB
01 How to get Started/14 Fiber Techniques in ZBrush/10 Creating fibers using Morph targets.mov
25.9 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/08 Creating feather clusters.mov
25.9 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/08 Beginning with DynaMesh.mov
25.8 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/10 Compositing our final image.mov
25.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/42 Continuing to hand paint textures.mov
25.8 MB
01 How to get Started/08 Topology Tools in ZBrush/02 Why modify topology.mov
25.8 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/15 Refining the scarf shape.mov
25.7 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/20 Using alphas to detail the skin.mov
25.7 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/14 Finishing the body and head sculpt.mov
25.6 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/02 Using ZSpheres to block out the shape for our creature.mov
25.6 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/13 Finishing the legs.mov
25.6 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/24 Using Spotlight for projecting textures.mov
25.5 MB
01 How to get Started/02 Introduction to ZBrush/05 Basics of creating geometry.mov
25.4 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/05 Tweaking the shapes.mov
25.3 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/25 Cutting up the cape using masks.mov
25.2 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/15 Continuing to refine the forms.mov
25.1 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/21 Reducing the resolution.mov
25.0 MB
02 ZBrush for Character Artists/08 Creating a Detailed Forest Creature in ZBrush/03 Creating a ZSphere armature for our creature.mov
25.0 MB
01 How to get Started/02 Introduction to ZBrush/14 Deforming geometry.mov
25.0 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/07 Checking our map inside of Marmoset.mov
25.0 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/44 Texture mapping in dDo.mov
24.8 MB
01 How to get Started/09 Working Quickly in ZBrush/11 Subtool tips.mov
24.8 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/02 Creating base geometry in Maya.mov
24.7 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/34 Creating a SSS back scattering map in ZBrush.mov
24.7 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/18 Starting the jeans texture in Photoshop.mov
24.7 MB
01 How to get Started/02 Introduction to ZBrush/25 Hard surface modeling.mov
24.6 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/04 Blocking in eyes, brow, nose, and cheeks.mov
24.6 MB
01 How to get Started/02 Introduction to ZBrush/31 Spotlight.mov
24.6 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/21 Refining the detail of our character.mov
24.6 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/19 Creating the normal map for our barrel.mov
24.6 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/10 Starting to model details.mov
24.5 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/21 Connecting the SSS shader to an mia shader.mov
24.5 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/27 Modeling the boot geometry.mov
24.4 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/14 Finishing the sculpt.mov
24.3 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/10 Eye lids and details.mov
24.3 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/39 Adding details in Photoshop.mov
24.2 MB
01 How to get Started/02 Introduction to ZBrush/29 Surface Noise.mov
24.2 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/10 Saving renders and Photoshop compositing.mov
24.2 MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/04 Using the topology tools.mov
24.1 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/07 Adding small feathers to the wings.mov
24.1 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/06 Creating our first normal map with Ndo2.mov
24.1 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/41 Setting up render layers in Maya.mov
24.0 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/06 Changing proportions.mov
24.0 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/03 Blocking forms of the head from a sphere.mov
24.0 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/11 Asymmetrical sculpting.mov
24.0 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/09 Finishing our pants.mov
23.9 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/03 Dynameshing our pieces.mov
23.9 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/09 Continuing to create teeth.mov
23.8 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/03 Inserting geometry into a DynaMesh.mov
23.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/47 Final presentation of the render.mov
23.8 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/08 Adding new geometry with Maya.mov
23.8 MB
01 How to get Started/09 Working Quickly in ZBrush/08 Tips for navigation.mov
23.8 MB
03 ZBrush and Maya Pipeline/07 Toon Image Creation in Maya and ZBrush/03 Posing our character.mov
23.8 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/11 Facial sculpting Skill Review.mov
23.7 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/22 Beginning the painting process.mov
23.7 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/25 Continuing the painting and detailing process.mov
23.6 MB
04 Texturing in ZBrush/03 Projection Painting with Spotlight in ZBrush/03 Adjusting images in preparation for projection.flv
23.5 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/10 Re-sculpting major areas of the body.mov
23.5 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/12 Fine-tuning cavity and lighting information of Matcap materials.mp4
23.5 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/09 Creating the ears.mov
23.5 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/07 Texturing our character with images.mov
23.4 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/35 Adding the holster.mov
23.4 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/33 Adding fine-detail wrinkles to the face and neck.mov
23.3 MB
01 How to get Started/06 Texture Painting in ZBrush/08 Painting blemishes.mov
23.3 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/02 Collecting references.mov
23.2 MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/05 Extracting geometry.mov
23.2 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/37 Modeling the belt buckle.mov
23.1 MB
01 How to get Started/11 UV Master in ZBrush/02 Overview of UV Master in ZBrush.mov
23.0 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/09 Shaping the character's body.mov
23.0 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/21 Creating the diffuse map for our cone.mov
22.9 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/03 Creating hard-surface shapes.mov
22.9 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/21 Adding skin detail to the face and hands.mov
22.9 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/18 Setting up MatCaps and Polypaint.mov
22.9 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/13 Detailing the face.mov
22.9 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/13 Shaping and sculpting the tongue.mov
22.9 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/05 Blocking out muscle mass.mov
22.9 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/26 Quick jewelry creation for our character.mov
22.8 MB
01 How to get Started/06 Texture Painting in ZBrush/09 Painting the nose, ear, and eye areas.mov
22.8 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/29 Adding the finishing touches to our image.mov
22.8 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/23 Sculpting and painting the shirt.mov
22.8 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/10 Sculpting the main forms of the body.mov
22.7 MB
01 How to get Started/02 Introduction to ZBrush/22 Insert Mesh Techniques.mov
22.7 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/25 Baking out maps for the torso.mov
22.7 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/06 Transferring high resolution pieces to Maya.mov
22.7 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/07 Sculpting with radial symmetry.mov
22.7 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/02 Basic theory for jumpstarting our character.mov
22.7 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/07 Sculpting the arms.mov
22.5 MB
03 ZBrush and Maya Pipeline/07 Toon Image Creation in Maya and ZBrush/Toon Image Creation in Maya and ZBrush.zip
22.5 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/03 Posing the character.mov
22.4 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/24 Output options.mov
22.4 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/22 Polypainting the skin tones on the head.mov
22.3 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/10 Sculpting the tank top.mov
22.3 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/09 Creating a realistic skin shader in ZBrush.mp4
22.3 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/12 Building new topology for the face in TopoGun.mov
22.3 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/25 Adding medium-level detail to the neck area.mov
22.3 MB
01 How to get Started/02 Introduction to ZBrush/38 Extracting slime on the worm.mov
22.2 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/03 Finishing the ZSphere skeleton.mov
22.1 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/31 Sculpting the vest.mov
22.0 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/23 Adding boot detail with ZBrush primitives.mov
22.0 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/40 Finalizing light setup.mov
21.8 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/07 Creating clothes for our model.mov
21.8 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/20 Using the jeans texture to paint and sculpt in ZBrush.mov
21.7 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/11 Starting on the sculpt in ZBrush.mov
21.7 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/04 Building base geometry with zspheres.mov
21.7 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/14 Posing our character.mov
21.7 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/10 Creating accessories in Maya.mov
21.7 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/08 Sculpting a pair of pants.mov
21.7 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/15 Detailing the fish.mov
21.6 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/17 Creating a UV layout for the jeans.mov
21.6 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/30 Adding eyebrows with zspheres.mov
21.6 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/26 Painting the eyes of our character.mov
21.6 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/36 Building the zippers using Shadowbox.mov
21.6 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/29 Importing ZBrush geometry into Maya.mov
21.5 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/16 A first look at the ZBrush BPR renderer.mov
21.5 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/11 Troubleshooting our exported OBJ.mov
21.5 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/04 Refining the anatomy of the body.mov
21.5 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/07 Importing reference images into ZBrush.mov
21.4 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/15 Creating finer detail to the pants.mov
21.4 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/13 Reassembling geometry in Maya.mov
21.4 MB
01 How to get Started/02 Introduction to ZBrush/21 Mesh Creation DynaMesh.mov
21.4 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/14 Adding primary cloth details to our dress.mov
21.3 MB
01 How to get Started/06 Texture Painting in ZBrush/02 Polypainting basics.mov
21.2 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/39 Utilizing approximations for high quality displacement effects.mov
21.2 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/12 Adding the metal boot pieces.mov
21.2 MB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/03 Transferring FiberMesh as a Vector Displacement Map.mov
21.2 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/02 Skeletal system and anatomical terms.mov
21.2 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/19 Polypainting the squid's body.mov
21.1 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/21 Compositing the render passes.mov
21.1 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/14 Adding folds on the pants and the boots.mov
21.1 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/41 Hand painted skin textures in ZBrush.mov
21.0 MB
02 ZBrush for Character Artists/03 Professional Series Creature Concepting in ZBrush/05 Building feathers with ShadowBox.mov
21.0 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/15 Sculpting the chest.mov
21.0 MB
01 How to get Started/02 Introduction to ZBrush/11 Basic sculpting.mov
21.0 MB
01 How to get Started/08 Topology Tools in ZBrush/05 Using the Edge Loop tools.mov
20.9 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/09 In-depth facial and neck anatomy.mov
20.8 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/02 Splitting up the character's body.mov
20.7 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/26 Adding major wrinkle lines to the face.mov
20.7 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/06 Creating wing membrane.mov
20.7 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/26 Fixing texture issues in Photoshop.mov
20.7 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/12 Creating the final boards for our pallet.mov
20.6 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/24 Preparing our model to go from Maya to Toolbag.mov
20.6 MB
01 How to get Started/02 Introduction to ZBrush/42 Creating UVs in ZBrush.mov
20.5 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/03 Analyzing custom brushes.mov
20.5 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/19 Refining the skin in Mudbox.mov
20.4 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/08 Armature creation Skill Review.mov
20.4 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/30 Sculpting the shirt.mov
20.4 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/22 Topology concepts.mov
20.4 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/04 Modeling the wooden crate.mov
20.3 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/27 Finishing up and exporting our layers..mov
20.3 MB
01 How to get Started/02 Introduction to ZBrush/19 Working with subtools.mov
20.2 MB
03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/06 Painting the hammer head.mov
20.2 MB
01 How to get Started/09 Working Quickly in ZBrush/05 Accessing assets using LightBox.mov
20.2 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/23 Baking out maps for the body.mov
20.2 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/35 Building SSS shader for the character's tongue.mov
20.2 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/13 Facial sculpting Solution.mov
20.2 MB
01 How to get Started/18 Using the Decimation Master in ZBrush/05 Decimating the geometry.mov
20.1 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/08 Continuing to sculpt the body.mov
20.0 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/40 Adding wear and tear to the jeans.mov
20.0 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/34 Building the arm bands with mesh extraction.mov
20.0 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/05 Understanding the Basic Material part 2.mp4
19.9 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/37 Creating pools of water under the squid character.mov
19.8 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/16 Adding rough refinement to the ears.mov
19.8 MB
01 How to get Started/02 Introduction to ZBrush/17 Using textures.mov
19.8 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/17 Adding medium-level refinement to the ears.mov
19.7 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/12 Adding a scarf to our model.mov
19.7 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/02 Setting up the reference and cameras.mov
19.7 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/18 Texturing the arms.mov
19.6 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/02 Defining polygroups.mov
19.6 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/30 Introducing wrinkles into the forehead area.mov
19.6 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/03 Building a ZSphere armature.mov
19.6 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/12 Additional underbelly details.mov
19.5 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/17 Continuing to detail the face.mov
19.5 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/15 Texturing the wing membranes.mov
19.5 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/07 Fixing our neck transition.mov
19.4 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/12 Creating horns for our character and continuing the face.mov
19.4 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/28 Splitting the head and torso into separate subtools.mov
19.4 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/39 Building the hair base with topology tools.mov
19.4 MB
01 How to get Started/19 Presentation Techniques in ZBrush/03 Creating animated sequences.mov
19.3 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/10 Refining the head and face.mov
19.3 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/11 Continuing to refine the face.mov
19.2 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/12 Creating and outputting maps.mov
19.2 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/05 Continuing with wrinkles around the eye.mov
19.2 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/34 Continuing the compositing process.mov
19.1 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/19 Painting the abdomen.mov
19.1 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/16 Using Spotlight to paint the face.mov
19.1 MB
01 How to get Started/02 Introduction to ZBrush/32 Posing characters.mov
19.1 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/02 Concept, references, and inspiration.mov
19.0 MB
01 How to get Started/02 Introduction to ZBrush/02 Basics of the interface.mov
19.0 MB
01 How to get Started/19 Presentation Techniques in ZBrush/07 Building a turntable base.mov
18.9 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/13 Sculpting the hands.mov
18.9 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/17 Painting the head and neck.mov
18.9 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/05 Adding more structure to the torso.mov
18.9 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/08 Detailing the hands and arms.mov
18.8 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/12 Adding the eyes to our character.mov
18.8 MB
01 How to get Started/11 UV Master in ZBrush/03 Control painting with higher precision.mov
18.7 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/08 Leg anatomy in 3D.mov
18.6 MB
03 ZBrush and Maya Pipeline/10 Texturing a Realistic Human in Maya and ZBrush/03 Adding asymmetry to our model.mov
18.6 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/02 Evaluating the concept image.mov
18.6 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/02 Working with multi-tile textures.mov
18.6 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/21 Posing concepts.mov
18.6 MB
01 How to get Started/06 Texture Painting in ZBrush/17 Transferring geometry and maps to other applications.mov
18.5 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/08 Sculpting the body.mov
18.5 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/13 Creating the normal map for our pallet.mov
18.5 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/07 Adding the eyes.mov
18.5 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/04 Transferring textures.mov
18.5 MB
01 How to get Started/09 Working Quickly in ZBrush/12 Working with macros.mov
18.5 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/18 Continuing to refine detail on the face and body.mov
18.4 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/09 Additive Dynamesh.mov
18.4 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/23 Using Ddo to create an alternate diffuse texture.mov
18.4 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/05 Shaping and modifying the base mesh.mov
18.3 MB
01 How to get Started/02 Introduction to ZBrush/08 Setting up reference images.mov
18.3 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/13 Continuing to refine the face.mov
18.3 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/08 Creating teeth for our character.mov
18.2 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/15 Polypainting the eyes.mov
18.2 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/21 Adding medium-level resolution to the mouth area.mov
18.2 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/42 Compositing color and occlusion passes in Photoshop.mov
18.2 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/04 Creating structure around the eye and begin putting in wrinkles.mov
18.2 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/12 Adding detail to the head.mov
18.2 MB
01 How to get Started/01 Beginner's Guide to ZBrush/07 Basics of polypainting in ZBrush.mov
18.0 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/05 Creating insets with mesh replacement.mov
18.0 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/16 Beginning to detail the face of our character.mov
18.0 MB
01 How to get Started/06 Texture Painting in ZBrush/12 Painting the inside of the mouth.mov
18.0 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/20 Shading the skin.mov
17.9 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/33 Connecting color maps to SSS materials.mov
17.9 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/31 Building and sculpting a moustache.mov
17.9 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/31 Adding materials to the characters' eyes and teeth.mov
17.8 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/06 Arm anatomy in 3D.mov
17.7 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/24 Adding the lapels to the suit jacket.mov
17.7 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/28 Putting the layers together in Photoshop.mov
17.7 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/32 Adding higher-level details to the mouth and chin areas.mov
17.7 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/04 Torso anatomy in 3D.mov
17.7 MB
01 How to get Started/19 Presentation Techniques in ZBrush/04 Adding poses and expression for presentation.mov
17.6 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/36 Adjusting render stats of geometry for proper reflections and refractions.mov
17.5 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/27 Continuing the paint the eyes.mov
17.5 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/34 Detailing the lips of our character.mov
17.5 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/14 Cutting the sleeve into different material sections.mov
17.5 MB
02 ZBrush for Character Artists/04 Professional Series Painting and Rendering in ZBrush/10 Modifying a rendered image with BPR filters.mov
17.4 MB
01 How to get Started/02 Introduction to ZBrush/06 Working with files.mov
17.4 MB
01 How to get Started/06 Texture Painting in ZBrush/14 Painting the eyes.mov
17.4 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/28 Putting the finishing touches.mov
17.3 MB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/05 Exporting FiberMesh as curves.mov
17.3 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/37 Sculpting and shaping the knot for a necktie.mov
17.3 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/10 Sculpting the mouth area.mov
17.3 MB
01 How to get Started/04 Hard Surface Techniques in ZBrush 4R5/07 Using extracted curves.mov
17.3 MB
01 How to get Started/02 Introduction to ZBrush/03 Getting started in ZBrush.mov
17.3 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/11 Sculpting the inside of the mouth.mov
17.3 MB
01 How to get Started/02 Introduction to ZBrush/16 Adding materials.mov
17.2 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/18 Beginning the detailing process on the pants.mov
17.2 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/04 Creating a worn skin effect.mov
17.2 MB
03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/12 Creating custom specular maps.mov
17.2 MB
01 How to get Started/02 Introduction to ZBrush/24 Projecting detail into meshes.mov
17.2 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/09 Posing our model.mov
17.1 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/09 Creating the gem.mov
17.1 MB
01 How to get Started/02 Introduction to ZBrush/39 Rendering in ZBrush.mov
17.1 MB
01 How to get Started/08 Topology Tools in ZBrush/06 Insetting with Transpose.mov
17.0 MB
01 How to get Started/18 Using the Decimation Master in ZBrush/Using the Decimation Master in ZBrush.zip
17.0 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/05 Preparing and exporting the eyes.mov
16.9 MB
01 How to get Started/01 Beginner's Guide to ZBrush/05 Sculpting in ZBrush.mov
16.9 MB
01 How to get Started/02 Introduction to ZBrush/07 Setting display options.mov
16.9 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/06 Breaking apart the legs and feet.mov
16.8 MB
01 How to get Started/11 UV Master in ZBrush/04 Density painting within the UV Master.mov
16.8 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/10 Armature creation Solution.mov
16.8 MB
01 How to get Started/01 Beginner's Guide to ZBrush/09 Creating base geometry with ZSpheres.mov
16.8 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/38 Normal map generation.mov
16.7 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/06 Working with GoZ.mov
16.7 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/13 Adding some of the bigger folds to the shirt.mov
16.7 MB
03 ZBrush and Maya Pipeline/01 Skill-Builder Sculpting in ZBrush and Maya/05 Hard surface sculpting Skill Review.mov
16.7 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/10 Adding rough detail to the mouth area.mov
16.6 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/32 Creating subsurface materials for the character's body.mov
16.6 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/19 Creating the turntable and rendering.mov
16.6 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/20 Texturing the eyes.mov
16.6 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/02 Rough concepting in TPose.mov
16.6 MB
01 How to get Started/02 Introduction to ZBrush/12 Basic polypainting.mov
16.6 MB
03 ZBrush and Maya Pipeline/04 Creating Game Characters with Maya and ZBrush/24 Baking out maps for the pants.mov
16.5 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/17 Adding the saliva and hair.mov
16.5 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/20 Painting with spotlight.mov
16.5 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/09 Changing topology in Maya.mov
16.5 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/16 Adding the teeth.mov
16.4 MB
01 How to get Started/02 Introduction to ZBrush/20 Mesh Creation ShadowBox.mov
16.4 MB
03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/05 Sculpting the hammer head.mov
16.4 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/04 Creating edge loops for the eyes, nose, and mouth.mov
16.3 MB
03 ZBrush and Maya Pipeline/07 Toon Image Creation in Maya and ZBrush/05 Camera setup and base lighting.mov
16.3 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/29 Creating render passes.mov
16.2 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/19 Alternative wing creation.mov
16.2 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/29 Adding higher-level details to the eyes and eyelids.mov
16.1 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/08 Texturing the knife straps.mov
16.1 MB
01 How to get Started/07 Asset Pipeline in Maya and ZBrush/04 Using masking to structure the outer shell.mov
16.1 MB
01 How to get Started/09 Working Quickly in ZBrush/07 Using and creating keyboard shortcuts.mov
16.1 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/17 Adding detailed folds to the sleeves.mov
15.9 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/06 Understanding the Basic Material part 3.mp4
15.9 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/25 Detailing the boot heel.mov
15.9 MB
03 ZBrush and Maya Pipeline/07 Toon Image Creation in Maya and ZBrush/07 Rendering and painting details in Photoshop.mov
15.9 MB
01 How to get Started/02 Introduction to ZBrush/41 Outputting images from ZBrush.mov
15.9 MB
01 How to get Started/12 Sculpting the Human Body in ZBrush/02 Getting our scene set up.mov
15.8 MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/03 Using Zspheres.mov
15.8 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/08 Creating a wood preset in Ndo2.mov
15.8 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/23 Painting the fish.mov
15.8 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/27 Adding the holster straps.mov
15.8 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/21 Using Layers in ZBrush to improve Depth Cue quality.mp4
15.8 MB
03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/03 Creating a UV layout.mov
15.8 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/02 Creating custom menus and hotkeys.mov
15.8 MB
01 How to get Started/02 Introduction to ZBrush/18 Mesh Creation ZSpheres.mov
15.8 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/09 Unwrapping UVs on dress in ZBrush.mov
15.7 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/06 Setting up multiple texture tiles in Maya.mov
15.7 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/07 Using UV Master plug-in to create details.mov
15.7 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/12 Using the Multi Map Exporter.mov
15.6 MB
01 How to get Started/06 Texture Painting in ZBrush/10 Creating UVs.mov
15.6 MB
01 How to get Started/02 Introduction to ZBrush/43 Creating and exporting maps.mov
15.6 MB
03 ZBrush and Maya Pipeline/12 Creating a Sea Creature in Maya and ZBrush/14 Posing our creature with Transpose Master.mov
15.5 MB
01 How to get Started/13 Cloth Sculpting Workflows in ZBrush/06 Finishing the poncho.mov
15.4 MB
01 How to get Started/19 Presentation Techniques in ZBrush/12 Customizing movies with images and text.mov
15.4 MB
01 How to get Started/19 Presentation Techniques in ZBrush/10 Creating camera animation and cuts.mov
15.3 MB
01 How to get Started/01 Beginner's Guide to ZBrush/03 Working with different file types.mov
15.3 MB
03 ZBrush and Maya Pipeline/05 FiberMesh Integration with ZBrush/06 Setting up hair using FiberMesh curves.mov
15.3 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/03 Using multiple texture tiles in Mudbox.mov
15.3 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/06 Putting pore detail around the eye.mov
15.3 MB
01 How to get Started/19 Presentation Techniques in ZBrush/06 Animating model display attributes.mov
15.3 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/07 Painting the arm straps.mov
15.3 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/20 Polypainting the eyes.mov
15.3 MB
04 Texturing in ZBrush/04 Creating Seamless Textures for Games/01 Introduction and Project Overview.mp4
15.3 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/15 Painting the small belt.mov
15.3 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/31 Sculpting the major wrinkle lines into the neck.mov
15.3 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/14 Building the fish with ZSpheres.mov
15.3 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/06 Blocking in the nose and mouth shapes.mov
15.2 MB
01 How to get Started/06 Texture Painting in ZBrush/11 Adding custom noise.mov
15.2 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/16 Working with ZBrush point lights.mp4
15.2 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/02 Setting up reference images.mov
15.1 MB
01 How to get Started/02 Introduction to ZBrush/13 Working with masks.mov
15.1 MB
01 How to get Started/03 Mesh Creation Concepts in ZBrush/02 Working with primitives.mov
15.1 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/20 Shaping the jowls of the character.mov
15.1 MB
02 ZBrush for Character Artists/06 Hyper Detailing Workflows in ZBrush/15 Taking a look at the final render process.mov
15.0 MB
03 ZBrush and Maya Pipeline/11 Modeling a Mech Robot in ZBrush/23 Creasing the geometry for smoothing.mov
15.0 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/11 Painting the boots.mov
15.0 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/08 Using the DoubleShade Material to mix shader attributes.mp4
15.0 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/32 Using Spotlight to paint the face.mov
14.9 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/24 Adding detail to the boot with shadowbox.mov
14.9 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/38 Creating the hanging portion of the necktie.mov
14.9 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/24 Detailing and painting the ground.mov
14.9 MB
01 How to get Started/01 Beginner's Guide to ZBrush/04 Subdividing geometry.mov
14.8 MB
01 How to get Started/02 Introduction to ZBrush/23 Remeshing geometry.mov
14.8 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/12 Posing and closing thoughts.mov
14.8 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/19 Exploring the Shadow attributes of ZBrush's lights.mp4
14.8 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/19 Detailing the horns.mov
14.7 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/33 Polypainting the rest of the body.mov
14.7 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/05 Using multiple texture tiles in MARI.mov
14.7 MB
01 How to get Started/02 Introduction to ZBrush/04 Understanding the 2.5D Canvas.mov
14.6 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/06 Refining form and establishing silhouette.mov
14.6 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/02 Exploring all the tools we will be using.mov
14.6 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/10 Anatomy of the foot.mov
14.6 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/03 Anatomy of the torso.mov
14.6 MB
03 ZBrush and Maya Pipeline/09 Creating Medieval Character Concepts in ZBrush and Maya/18 Changing materials on subtools.mov
14.5 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/09 Painting the knives and sheaths.mov
14.5 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/05 Anatomy of the arm.mov
14.5 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/40 Adding asymmetry to the facial details.mov
14.4 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/05 Texturing the large ammo belt.mov
14.4 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/04 Painting the pants.mov
14.4 MB
01 How to get Started/02 Introduction to ZBrush/33 Using 3D Layers.mov
14.4 MB
02 ZBrush for Character Artists/02 Texturing a Female Hero in ZBrush/03 Painting the undershirt.mov
14.4 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/02 Building the ZSphere skeleton.mov
14.3 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/09 Shaping the tentacles.mov
14.3 MB
03 ZBrush and Maya Pipeline/02 Pipeline Integration with Maya and ZBrush/05 Exporting Normal and Displacement maps.mov
14.2 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/30 Continuing render methods.mov
14.2 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/30 Adding lights to the Maya scene.mov
14.2 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/39 Sculpting final details into our character's clothing.mov
14.1 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/10 Blocking out the clothes.mov
14.1 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/09 Detailing the legs and feet.mov
14.1 MB
01 How to get Started/01 Beginner's Guide to ZBrush/06 Working with materials.mov
14.1 MB
01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/21 Shoe sculpting in ZBrush.mov
14.1 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/07 Continuing to refine silhouette and form.mov
14.0 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/08 Adding nasolabial folds to the face.mov
14.0 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/05 Continuing to establish form.mov
14.0 MB
02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/09 Adding claws and spines.mov
14.0 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/07 Setting up multiple texture tiles in 3ds Max.mov
14.0 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/02 Creating a ZSphere base mesh for the head.mov
13.9 MB
01 How to get Started/10 Creature Concept Sculpting in ZBrush/03 Setting up the ZBrush project.mov
13.8 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/18 Finalizing the ears.mov
13.8 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/13 Utilizing Matcap materials without photographs.mp4
13.8 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/07 Understanding the Basic Material part 4.mp4
13.7 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/13 Refining the shape of the eyelids.mov
13.7 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/05 Creating the basic shapes.mov
13.7 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/38 Using layers to add a facial scar.mov
13.6 MB
03 ZBrush and Maya Pipeline/06 Multi-Tile Texture Workflows/08 Multi-tile texturing wrap-up.mov
13.6 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/33 Compositing the final render.mov
13.6 MB
02 ZBrush for Character Artists/01 Modeling a Female Hero in ZBrush and Maya/41 Sculpting the eyebrows.mov
13.5 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/35 Methods of paint over.mov
13.5 MB
01 How to get Started/09 Working Quickly in ZBrush/10 Using the Multi-Map Exporter.mov
13.5 MB
03 ZBrush and Maya Pipeline/03 Creating Game Weapons in Maya and ZBrush/08 Converting textures to polygon colors.mov
13.5 MB
03 ZBrush and Maya Pipeline/14 Game Prop Workflows in Maya and Marmoset Toolbag/22 Exploring Ddo and adding detail to our texture.mov
13.4 MB
01 How to get Started/02 Introduction to ZBrush/40 Basics of lighting.mov
13.4 MB
03 ZBrush and Maya Pipeline/08 Character Creation Pipeline in Maya and ZBrush/08 Creating a light scene.mov
13.4 MB
01 How to get Started/19 Presentation Techniques in ZBrush/05 Materials and rendering tips.mov
13.4 MB
03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/12 Adding the tongue with ZSpheres.mov
13.4 MB
04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/20 Adding atmosphere and depth to your renders with Fog and Depth Cue.mp4
13.4 MB
01 How to get Started/01 Beginner's Guide to ZBrush/08 Using Transpose to modify geometry.mov
13.4 MB
01 How to get Started/15 Creating High Resolution Characters in ZBrush/22 Creating a shirt with the topology tools.mov
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/11 Creating meshes using Morph Targets.mov
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03 ZBrush and Maya Pipeline/13 Character and Scene Development in ZBrush/01 Introduction and Project Overview.mov
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/02 Reviewing the base mesh.mov
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01 How to get Started/06 Texture Painting in ZBrush/16 Baking maps.mov
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/15 Controlling ZBrush light placement color and intensity.mp4
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/11 Refining the shape of the nose and nostrils.mov
13.2 MB
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13.1 MB
01 How to get Started/02 Introduction to ZBrush/10 Subdividing geometry.mov
13.0 MB
01 How to get Started/16 Techniques for Sculpting Like the Masters in ZBrush/07 Anatomy of the leg.mov
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01 How to get Started/19 Presentation Techniques in ZBrush/09 Animating layers to show variation.mov
12.9 MB
02 ZBrush for Character Artists/10 Creating a Photorealistic Female Character in ZBrush and 3ds Max/12 Detailing the dress in ZBrush.mov
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/39 Painting a tattoo on the arm.mov
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12.7 MB
01 How to get Started/02 Introduction to ZBrush/09 Transforming 3D objects.mov
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/03 Building a basemesh with ZSpheres.mov
12.7 MB
03 ZBrush and Maya Pipeline/15 Crafting Characters from Design to Composite in ZBrush and Maya/03 Using ZSpheres to create structure.mov
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/28 Finishing the boots.mov
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02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/31 Creating the passes for our final render.mov
12.6 MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/02 Sampling and saving colors with the Color Palette.mp4
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/19 Adding bags under the eyes.mov
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01 How to get Started/01 Beginner's Guide to ZBrush/02 Basics of the ZBrush interface.mov
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/15 Extruding the shapes for the ears.mov
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/11 Capturing lighting information from photographs using Matcap materials.mp4
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01 How to get Started/15 Creating High Resolution Characters in ZBrush/29 Polypainting the boots.mov
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01 How to get Started/18 Using the Decimation Master in ZBrush/06 Using Decimation Master with masks.mov
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/03 Shaping the base mesh of the head.mov
11.4 MB
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04 Texturing in ZBrush/02 Materials and Rendering in ZBrush/18 Using Global Diffuse Maps to add illumination without using lights.mp4
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01 How to get Started/19 Presentation Techniques in ZBrush/08 Using Xpose to reveal subtools.mov
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01 How to get Started/10 Creature Concept Sculpting in ZBrush/04 Blocking out the shape of the Wolfman character.mov
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01 How to get Started/19 Presentation Techniques in ZBrush/02 Creating still images.mov
9.8 MB
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01 How to get Started/11 UV Master in ZBrush/07 Creating occlusion-based UV seams within ZBrush.mov
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/40 Collecting the needed maps for dDo.mov
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02 ZBrush for Character Artists/07 Creating a Fantasy Dragon in ZBrush/21 Making the turntable.mov
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01 How to get Started/09 Working Quickly in ZBrush/04 Creating a custom menu.mov
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01 How to get Started/17 High-Resolution Game Character Creation Pipeline in ZBrush and Maya/43 Texture mapping in TopoGun.mov
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01 How to get Started/07 Asset Pipeline in Maya and ZBrush/03 Transferring geometry to ZBrush.mov
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01 How to get Started/19 Presentation Techniques in ZBrush/13 Using audio to time your presentations.mov
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01 How to get Started/03 Mesh Creation Concepts in ZBrush/10 Creating meshes from IMM brushes.mov
8.9 MB
01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/09 Refining the nasolabial folds.mov
8.8 MB
01 How to get Started/19 Presentation Techniques in ZBrush/11 Using and creating custom backgrounds.mov
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8.7 MB
02 ZBrush for Character Artists/09 Creating a Portfolio-Ready Demon Concept in ZBrush/32 Continuing the rendering process.mov
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01 How to get Started/18 Using the Decimation Master in ZBrush/08 Exporting SubTools as a single object.mov
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01 How to get Started/18 Using the Decimation Master in ZBrush/07 Taking polypainting into account.mov
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01 How to get Started/02 Introduction to ZBrush/35 Using Morph Targets.mov
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01 How to get Started/05 Sculpting a Realistic Bust in ZBrush/35 Sculpting the eyebrows.mov
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01 How to get Started/14 Fiber Techniques in ZBrush/01 Introduction and project overview.mov
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7.4 MB
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6.9 MB
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6.8 MB
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6.1 MB
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5.8 MB
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5.5 MB
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5.4 MB
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5.1 MB
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5.0 MB
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5.0 MB
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5.0 MB
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4.8 MB
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4.5 MB
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4.5 MB
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4.3 MB
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4.2 MB
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4.1 MB
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4.1 MB
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4.1 MB
02 ZBrush for Character Artists/05 Creating a Cartoon Scientist in ZBrush/01 Introduction and project overview.mov
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