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[FreeAllCourse.Com] Udemy - The Beginner's Guide to Artificial Intelligence in Unity
磁力链接/BT种子名称
[FreeAllCourse.Com] Udemy - The Beginner's Guide to Artificial Intelligence in Unity
磁力链接/BT种子简介
种子哈希:
5a6379a1e3a85e6726651b07bb60e07e42b4a25b
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收录时间:
2021-03-23
最近下载:
2025-05-26
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文件列表
7. Moving As One/2.1 StreetSceneStarter.zip
729.3 MB
5. NavMeshes/5.2 ZombieChaserStarter.zip
568.9 MB
5. NavMeshes/5.1 ZombieChaserStarter2019.zip
472.7 MB
11. End Words/1. Where To Now.mp4
262.7 MB
6. Autonomously Moving Agents/6. Hide Part 2.mp4
150.5 MB
5. NavMeshes/9.2 AgentSizesStarter.zip
109.9 MB
6. Autonomously Moving Agents/5. Hide Part 1.mp4
108.7 MB
5. NavMeshes/5. Following a Player on A NavMesh and Setting-Up Off Mesh Links.mp4
107.7 MB
3. Cars/4. Unity's Vehicle System.mp4
92.2 MB
6. Autonomously Moving Agents/2. Pursuit.mp4
89.7 MB
6. Autonomously Moving Agents/1. Seek and Flee.mp4
87.0 MB
7. Moving As One/7. Flocking Part 3.mp4
86.3 MB
6. Autonomously Moving Agents/4. Wander.mp4
86.0 MB
5. NavMeshes/9. Multiple NavMeshes for Different Agent Sizes.mp4
85.9 MB
6. Autonomously Moving Agents/8. Behaviour Challenge.mp4
82.2 MB
6. Autonomously Moving Agents/7. Complex Behaviours.mp4
81.4 MB
5. NavMeshes/9.1 AgentSizesStarter2019.zip
78.3 MB
7. Moving As One/4. Fleeing.mp4
76.5 MB
7. Moving As One/6. Flocking Part 2.mp4
76.3 MB
5. NavMeshes/3. NavMesh Agents Part 1.mp4
75.9 MB
5. NavMeshes/8. Syncing Animation Speed with NavMesh Agent Speed.mp4
73.7 MB
3. Cars/4.2 StarterPackage.zip
73.7 MB
3. Cars/4.1 StarterPackage.zip
73.7 MB
5. NavMeshes/10.1 MultiNavMeshStationSolution.zip
73.5 MB
8. Let's Start Thinking/6.1 LineOfSightFSM.zip
73.4 MB
5. NavMeshes/7. Animating on a NavMesh.mp4
69.4 MB
5. NavMeshes/3.2 NavMeshStationStarter.zip
64.4 MB
8. Let's Start Thinking/1. Line of Sight.mp4
63.7 MB
7. Moving As One/2. Creating a City Crowd Part 1.mp4
63.7 MB
1. Introduction/1. Introduction.mp4
63.6 MB
2. Moving/3. Pushing the Character Forward.mp4
63.3 MB
2. Moving/5.2 AnimationStarter2019_1_11f.zip
62.5 MB
7. Moving As One/1. Crowd Simulation.mp4
61.2 MB
4. Waypoints/2. Pathfinding through Waypoints.mp4
60.4 MB
1. Introduction/4. Not So Scary Vector Mathematics.mp4
60.1 MB
7. Moving As One/5. Flocking Part 1.mp4
59.9 MB
7. Moving As One/3. Creating a City Crowd Part 2.mp4
57.2 MB
5. NavMeshes/4. NavMesh Agents Part 2.mp4
56.0 MB
9. Behaviour Trees/2. Sequence Nodes Part 1.mp4
53.4 MB
9. Behaviour Trees/3. Sequence Nodes Part 2.mp4
51.2 MB
3. Cars/2. Car Racing with Waypoints.mp4
50.7 MB
9. Behaviour Trees/7. Putting Together a Complex Behaviour Tree.mp4
49.3 MB
3. Cars/1. Unity's Waypoint System.mp4
49.1 MB
4. Waypoints/4.1 TankButtonChallenge.zip
44.2 MB
8. Let's Start Thinking/2.2 NPCFSMStarter.zip
42.4 MB
2. Moving/5.1 AnimationStarter.zip
42.0 MB
2. Moving/3.1 PushForward.zip
40.0 MB
2. Moving/3.2 PushForward.zip
40.0 MB
8. Let's Start Thinking/3. Finite State Machines Part 2.mp4
39.6 MB
2. Moving/5. About Animation and Translation.mp4
37.9 MB
4. Waypoints/1. Graph Theory and Pathfinding.mp4
37.6 MB
10. Goal-Orientated Action Planning/2. Getting Started with GOAP in Unity.mp4
37.5 MB
2. Moving/6. Waypoints.mp4
37.4 MB
4. Waypoints/2.1 WaypointsAStarStarterUnityPkg.zip
37.4 MB
4. Waypoints/2.2 WaypointsAStarStarterUnityPkg.zip
37.4 MB
4. Waypoints/3.1 Waypoints_Solution.zip.mtd
36.8 MB
4. Waypoints/3.2 Waypoints_Solution.zip
36.8 MB
4. Waypoints/2.1 WayPointsStarter2019_1_12f.zip
36.8 MB
4. Waypoints/2.2 WayPointsStarter2019_1_12f.zip
36.8 MB
4. Waypoints/4.2 TankButtonChallenge2019_1_11f.zip
36.7 MB
2. Moving/2. Traveling to a Goal Location.mp4
36.7 MB
10. Goal-Orientated Action Planning/5. Global States and Multiple Agents.mp4
36.6 MB
8. Let's Start Thinking/2.1 NPCFSM_Starter_2019.zip
35.5 MB
3. Cars/3. Customising Car Behaviours.mp4
34.7 MB
5. NavMeshes/1. NavMesh Basics.mp4
34.2 MB
9. Behaviour Trees/4. Embedding Logic in Behaviour Trees.mp4
34.0 MB
8. Let's Start Thinking/2. Finite State Machines Part 1.mp4
33.0 MB
4. Waypoints/3. Pathfinding through Waypoints Part 2.mp4
32.7 MB
10. Goal-Orientated Action Planning/3. Adding Actions to GOAP.mp4
31.8 MB
2. Moving/1. Vectors and Moving in a Straight Line.mp4
31.0 MB
2. Moving/3.2 PushForward2019_1_11f1.zip
30.0 MB
2. Moving/3.3 PushForward2019_1_11f1.zip
30.0 MB
6. Autonomously Moving Agents/3. Evade.mp4
29.7 MB
1. Introduction/2. Join the H3D Student Community.mp4
29.5 MB
5. NavMeshes/2. From Waypoints to NavMesh.mp4
29.4 MB
8. Let's Start Thinking/4. Finite State Machines Part 3.mp4
28.9 MB
8. Let's Start Thinking/5. Converting the FSM to Work on a Navmesh.mp4
28.4 MB
7. Moving As One/3.1 Characters.zip
24.5 MB
9. Behaviour Trees/6. More Logic for Complex Behaviours.mp4
24.0 MB
2. Moving/4. Slerping.mp4
21.9 MB
8. Let's Start Thinking/1.2 AIRobotGuard.unitypackage.zip
18.7 MB
10. Goal-Orientated Action Planning/4. Adding Multiple Plans to GOAP.mp4
18.4 MB
9. Behaviour Trees/1. Introduction to Behaviour Trees.mp4
18.0 MB
9. Behaviour Trees/5. Selector Nodes.mp4
17.0 MB
5. NavMeshes/7.1 StrafeSetPackage.zip
16.6 MB
5. NavMeshes/8.1 NavMeshAnims.zip
16.2 MB
1. Introduction/7. Important Note Regarding Unity Updates to FBX Model Importing.mp4
13.8 MB
10. Goal-Orientated Action Planning/1. Introduction to GOAP.mp4
13.8 MB
3. Cars/4.1 UnityVehicleStarter2019_1_11f1.zip
11.6 MB
3. Cars/4.2 UnityVehicleStarter2019_1_11f1.zip
11.6 MB
3. Cars/2.2 WaypointsCarsStarter.zip
8.9 MB
2. Moving/1.2 MoveVector.zip
6.0 MB
9. Behaviour Trees/7.1 RobotGuardBTCompleted.zip
5.9 MB
9. Behaviour Trees/2.1 RobotGuardBTStarter.zip
5.9 MB
2. Moving/6.1 Waypoints.zip
5.2 MB
7. Moving As One/5.1 AIfish.unitypackage.zip
5.0 MB
2. Moving/7.3 PetCube.zip
4.6 MB
2. Moving/7.2 PetCube.zip
4.6 MB
7. Moving As One/8.1 AIWarehouse.zip
4.5 MB
3. Cars/2.1 WaypointsCarStarter2019_1_11f1.zip
3.9 MB
2. Moving/6.2 Waypoints2019_1_11f1.zip
2.7 MB
2. Moving/1.1 MovingVector2019.zip
2.6 MB
2. Moving/1.3 MovingVector2019.zip
2.6 MB
2. Moving/7.1 PetCube2019_1_11f1.zip
1.6 MB
2. Moving/7.2 PetCube2019_1_11f1.zip
1.6 MB
10. Goal-Orientated Action Planning/2.2 goap-master.zip
1.6 MB
1. Introduction/5.1 Vector Mathematics Basics.pdf
608.6 kB
6. Autonomously Moving Agents/1.1 SteeringStarter.zip
606.0 kB
4. Waypoints/5.1 WaypointTank2D.zip
362.1 kB
4. Waypoints/5.2 WaypointTank2D2019_1_11f.zip
340.2 kB
6. Autonomously Moving Agents/8.1 BehaveChallengeSolution.zip
211.1 kB
6. Autonomously Moving Agents/7.1 SteeringComplexSolution.zip
209.0 kB
7. Moving As One/10.1 FishFlockSpeedChallenge.pdf
172.1 kB
10. Goal-Orientated Action Planning/5.1 FinalGOAP.zip
90.8 kB
10. Goal-Orientated Action Planning/2.1 GOAP.zip
86.9 kB
7. Moving As One/5. Flocking Part 1.srt
25.8 kB
4. Waypoints/2. Pathfinding through Waypoints.srt
25.4 kB
7. Moving As One/4. Fleeing.srt
23.1 kB
6. Autonomously Moving Agents/6. Hide Part 2.srt
22.5 kB
5. NavMeshes/3. NavMesh Agents Part 1.srt
22.5 kB
9. Behaviour Trees/2. Sequence Nodes Part 1.srt
22.3 kB
10. Goal-Orientated Action Planning/2. Getting Started with GOAP in Unity.srt
20.6 kB
9. Behaviour Trees/3. Sequence Nodes Part 2.srt
20.4 kB
3. Cars/4. Unity's Vehicle System.srt
20.3 kB
7. Moving As One/6. Flocking Part 2.srt
19.5 kB
8. Let's Start Thinking/3. Finite State Machines Part 2.srt
19.4 kB
5. NavMeshes/9.3 AINavMeshComponents.unitypackage.zip
19.1 kB
9. Behaviour Trees/7. Putting Together a Complex Behaviour Tree.srt
18.9 kB
3. Cars/2. Car Racing with Waypoints.srt
18.2 kB
6. Autonomously Moving Agents/5. Hide Part 1.srt
18.0 kB
8. Let's Start Thinking/1. Line of Sight.srt
18.0 kB
5. NavMeshes/5. Following a Player on A NavMesh and Setting-Up Off Mesh Links.srt
17.8 kB
10. Goal-Orientated Action Planning/5. Global States and Multiple Agents.srt
17.5 kB
5. NavMeshes/7. Animating on a NavMesh.srt
17.2 kB
7. Moving As One/7. Flocking Part 3.srt
17.1 kB
3. Cars/1. Unity's Waypoint System.srt
16.7 kB
7. Moving As One/2. Creating a City Crowd Part 1.srt
16.5 kB
11. End Words/1. Where To Now.srt
16.1 kB
2. Moving/2. Traveling to a Goal Location.srt
16.0 kB
2. Moving/3. Pushing the Character Forward.srt
15.8 kB
10. Goal-Orientated Action Planning/3. Adding Actions to GOAP.srt
15.3 kB
5. NavMeshes/9. Multiple NavMeshes for Different Agent Sizes.srt
15.2 kB
6. Autonomously Moving Agents/2. Pursuit.srt
15.0 kB
6. Autonomously Moving Agents/4. Wander.srt
14.5 kB
8. Let's Start Thinking/2. Finite State Machines Part 1.srt
14.4 kB
2. Moving/1. Vectors and Moving in a Straight Line.srt
14.1 kB
9. Behaviour Trees/4. Embedding Logic in Behaviour Trees.srt
13.8 kB
6. Autonomously Moving Agents/1. Seek and Flee.srt
13.4 kB
7. Moving As One/3. Creating a City Crowd Part 2.srt
13.4 kB
4. Waypoints/3. Pathfinding through Waypoints Part 2.srt
13.2 kB
5. NavMeshes/4. NavMesh Agents Part 2.srt
13.0 kB
6. Autonomously Moving Agents/7. Complex Behaviours.srt
12.6 kB
2. Moving/6. Waypoints.srt
12.3 kB
1. Introduction/5. Vector Mathematic Basics Cheat Sheet.html
12.2 kB
5. NavMeshes/2. From Waypoints to NavMesh.srt
12.2 kB
8. Let's Start Thinking/4. Finite State Machines Part 3.srt
12.2 kB
4. Waypoints/1. Graph Theory and Pathfinding.srt
11.8 kB
3. Cars/3. Customising Car Behaviours.srt
10.9 kB
1. Introduction/4. Not So Scary Vector Mathematics.srt
10.5 kB
7. Moving As One/1. Crowd Simulation.srt
9.9 kB
6. Autonomously Moving Agents/8. Behaviour Challenge.srt
9.9 kB
9. Behaviour Trees/6. More Logic for Complex Behaviours.srt
9.8 kB
8. Let's Start Thinking/5. Converting the FSM to Work on a Navmesh.srt
8.9 kB
10. Goal-Orientated Action Planning/4. Adding Multiple Plans to GOAP.srt
8.5 kB
2. Moving/5. About Animation and Translation.srt
8.1 kB
10. Goal-Orientated Action Planning/1. Introduction to GOAP.srt
8.0 kB
5. NavMeshes/8. Syncing Animation Speed with NavMesh Agent Speed.srt
7.9 kB
5. NavMeshes/1. NavMesh Basics.srt
7.6 kB
2. Moving/4. Slerping.srt
6.3 kB
1. Introduction/7. Important Note Regarding Unity Updates to FBX Model Importing.srt
6.3 kB
9. Behaviour Trees/5. Selector Nodes.srt
6.3 kB
3. Cars/1.1 UnityWPs.zip
6.1 kB
8. Let's Start Thinking/4.1 FSMCompleted.zip
6.0 kB
9. Behaviour Trees/1. Introduction to Behaviour Trees.srt
5.2 kB
1. Introduction/1. Introduction.srt
4.8 kB
6. Autonomously Moving Agents/3. Evade.srt
4.1 kB
10. Goal-Orientated Action Planning/4.1 Actions.zip
3.3 kB
9. Behaviour Trees/8.1 ReturnToAttack.zip
3.1 kB
7. Moving As One/7.1 FlockObstacles.zip
2.6 kB
7. Moving As One/4.1 FleeCylinder.zip
2.2 kB
4. Waypoints/3.1 WPAStar.zip
2.2 kB
6. Autonomously Moving Agents/5.1 HideP1Solution.zip
2.0 kB
4. Waypoints/5. Waypoints in 2D.html
1.9 kB
1. Introduction/2. Join the H3D Student Community.srt
1.8 kB
6. Autonomously Moving Agents/6.1 HideP2Solution.zip
1.7 kB
5. NavMeshes/3.1 NMA1.zip
1.7 kB
7. Moving As One/9.1 IdleAIControlSolution.zip
1.4 kB
6. Autonomously Moving Agents/4.1 WanderSolution.zip
1.2 kB
8. Let's Start Thinking/1.1 AIController.cs.zip
1.2 kB
3. Cars/3.1 SimpleAICar.cs.zip
1.2 kB
2. Moving/7.1 PETCUBESOLUTION.zip
1.2 kB
2. Moving/7.3 PETCUBESOLUTION.zip
1.2 kB
10. Goal-Orientated Action Planning/3.1 PickupFlour.cs.zip
1.1 kB
6. Autonomously Moving Agents/3.1 EvadeSolution.zip
1.1 kB
Verify Files.txt
1.1 kB
6. Autonomously Moving Agents/2.1 PursuitSolution.zip
1.1 kB
3. Cars/1.2 FollowGoal.cs.zip
982 Bytes
2. Moving/2.1 MoveToGoal.cs.zip
968 Bytes
2. Moving/3.1 MoveLocal.cs.zip
946 Bytes
2. Moving/3.3 MoveLocal.cs.zip
946 Bytes
2. Moving/4.1 MoveLocalSlerp.zip
946 Bytes
6. Autonomously Moving Agents/1.2 SeekFleeBotSolution.zip
850 Bytes
2. Moving/1.1 Move.cs.zip
819 Bytes
2. Moving/1.3 Move.cs.zip
819 Bytes
1. Introduction/3. FAQ's.html
801 Bytes
7. Moving As One/8. Challenge 1.html
367 Bytes
5. NavMeshes/10. Challenge.html
330 Bytes
2. Moving/7. Challenge.html
308 Bytes
4. Waypoints/4. Challenge.html
299 Bytes
9. Behaviour Trees/8. Challenge.html
291 Bytes
5. NavMeshes/6. Fixing Mixamo Textures.html
247 Bytes
7. Moving As One/10. Challenge 3.html
198 Bytes
7. Moving As One/9. Challenge 2.html
179 Bytes
1. Introduction/6. Test your vector mathematics knowledge.html
142 Bytes
8. Let's Start Thinking/6. Challenge.html
135 Bytes
[FreeAllCourse.Com].url
52 Bytes
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